Rigger - Unreal (General Submission)
6 months ago
**GENERAL SUBMISSION**
**This advert is an opportunity to submit your resume for future consideration only; not for an active opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available you may be contacted by our Talent Acquisition team.**
**Company**: Method Studios
**Position**: Rigger - Unreal (General Submission)
**Location**: Vancouver, BC
- **Pay Range**: $29.00 - $43.00 CAD hourly
***:
As a Rigging Artist with Method’s Real-Time division, you’ll work closely with the team’s CG Supervisor and will be responsible for building robust and efficient rigs. You will work with the Real-time team to implement and support these rigs.
**MAIN DUTIES**:
The Rigging Artist will work with the CG Supervisor, Rigging, Animation, and Modeling Leads, to identify the production's specific rigging needs. They will design efficient rigs appropriate to the production’s needs and advise modeling teams on suitability of models for rigging and any changes needed. They will work with the Real-time team implementing the rigs and rigging the assets and work with leads and supervisors in the testing of rigged assets. Additional duties include:
- Design and implement scripted solutions for maximum speed and efficiency of rigging.
- Support all the rigged assets during production.
- Create joints and moving points to rotate and pivot.
- Design, test, and maintain character set ups.
- Work with animators to create user-friendly characters.
**WHAT YOU BRING**:
- Strong skills in rigging tools and scripting languages.
- Rigging knowledge in industry production software such as Maya or Houdini.
- Excellent problem solving and communication skills.
- Python scripting skills.
- Excellent interpersonal skills with an emphasis on inspired leadership.
- A strong sense of self-motivation and ability to work with little supervision.
- Knowledge of other packages, such as Motion Builder is considered an asset.
- Linux scripting experience is considered an asset.
**ABOUT THE COMPANY**:
Company 3 / Method Studios provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
**Diversity and Inclusion at Company 3 / Method Studios**:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
- The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. We may ultimately pay more or less than the posted range, and the range may be modified in the future. An employee’s pay position within the range will be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings will apply.
The above compensation and benefits information is provided in accordance with various state and local pay transparency laws.
Note: No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, or any other form of compensation that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company’s sole discretion, consistent with applicable law.
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