Character Rigger
2 weeks ago
As a CSG Character Rigger at IFG, you will be responsible for creating high-quality rigged assets for our game development projects. This role requires strong technical skills in Maya and a keen eye for detail to ensure that our assets meet the highest standards.
Key Responsibilities
- Work closely with the Rigging Lead to develop and implement technical guidelines for rigged assets.
- Collaborate with the art team to create and troubleshoot rigged assets that meet project requirements.
- Participate in team meetings to effectively communicate with colleagues and project leads.
- Meet project deadlines and milestones by prioritizing tasks and managing time efficiently.
Requirements
- 3+ years of experience in character rigging or equivalent experience.
- Proficient in Maya and able to learn new tools and processes quickly.
- Knowledge of human/animal anatomy and clean skinning practices.
- Passion for the gaming industry and understanding of industry trends.
- Proactive work ethic and problem-solving skills.
Preferred Qualifications
- Experience with Unreal Engine 5.
- Python scripting knowledge.
- Experience with MotionBuilder.
- Knowledge of cloth or simulation.
About IFG
IFG is a Vancouver-based game development studio dedicated to creating high-quality games for PC and console platforms. We are committed to diversity and inclusion, and we encourage diverse candidates to apply. We provide equal employment opportunities to all applicants and employees without regard to race, color, religion, sex, national origin, age, disability, or genetics.
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