Material Artist

2 weeks ago


Montréal, Canada DON'T NOD Montréal Full time

Company Description

Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics.

In 2020, DON’T NOD expanded internationally by creating its first branch in Montreal.

**Job Description**:
**_
Why join us?_**
- You're interested in participating in the creation of a Substance team within DON’T NOD whose objective will be to improve the efficiency of our production chain and the graphic quality of our games;
- You want to join a diverse and committed team, both in its culture and in the content of the games it creates;
- You're looking for an opportunity to work directly with all production teams in Montreal and Paris;
- You'd like to put your artistic skills at the service of an original and sensitive experience based on its characters.

**_ What you'll be doing?_**

As part of the development of one of our projects, DON’T NOD is looking for a Material Artist to strengthen the Substance team present in Montreal and Paris.

Under the Lead Material Artist, your role will be to create the materials for all of our games through Substance suite.

Your mission will be to:

- work closely with the Lead Material Artist and Art Leads of each project;
- create and maintain libraries of high-quality PBR materials;
- ensure that materials respect the artistic style and technical specificities of each project;
- be responsible for quality control of textures between projects;
- understand and assist in the development and implementation of textures production pipelines;
- find creative solutions to production challenges related to the creation of materials;
- participate in the research and development of new technologies;
- document and share knowledge about best practices.

**Qualifications**:
**_
The must-have skills we're looking for_**
- At least 1 year of experience as a Texture Artist / Material Artist having used Substance Designer and Substance Painter on a daily basis;
- A strong understanding of creating realistic textures under Substance Designer, Painter and Zbrush;
- A solid understanding of artistic fundamentals and a strong attention to detail and form;
- A mastery of PBR artistic pipelines and real-time constraints;
- Skills in UVs unfolding and baking high-resolution models;
- Excellent oral and written communication skills (English and French);
- Ability to collaborate iteratively and constructively as a team;
- Ability to be proactive and autonomous;
- Creative, curious and versatile, you like to vary between several texture styles (stylized, realistic, etc.)

**_ What would set you apart?_**
- A mastery of Zbrush and good sculpting skills;
- Experience with Unreal 4 or 5;
- Mastery of 3DS max, Maya or Blender;
- Proficiency in Photoshop.

Additional Information

We build close-knit teams to encourage a fulfilling work environment for all our employees.

Our teams enjoy a range of benefits, including flexibility, a generous holiday bank, time off, training and career development support, and a personalized Lifestyle spending account.

Additional perks include:

- The possibility of working anywhere in Quebec;
- Insurance and virtual healthcare coverage as of Day 1;
- Partial refund of transport fees (OPUS, BIXI and parking);
- Access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter;
- Referral bonus that goes the extra mile;
- RRSPs with the employer's contribution.


  • Material Artist

    4 weeks ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...

  • Concept Artist

    4 weeks ago


    Montréal, Canada Greensky Games Full time

    **About us** We are professional, agile, innovative and our goal is to Greensky Games build the kind of VR games we believe will define the platform: intense, physical, flow-state inducing.. **Greensky Games is looking for a Concept Artist to join our team!** Are you a master of world-building, a leader in your field, and ready for the ultimate creative...

  • Technical Artist

    2 weeks ago


    Montréal, QC, Canada Krafton Full time

    English will follow below. En tant qu'Artiste Technique, vous travaillerez en étroite collaboration avec les artistes et les programmeurs pour aider à optimiser les ressources et les pipelines. Vous participerez à la mise en œuvre de fonctionnalités artistiques techniques, développerez des outils et des flux de travail, et effectuerez des opérations...

  • Modeling Artist

    1 month ago


    Montréal, Canada Rodeo FX Full time

    Company Description As a company founded and run by an artist, it's our mission to provide talented artists with the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment. **Job Description**: The Modeling Artist creates various 3D models such as organic or mechanical, ensuring to meet the high quality...

  • Artiste 3D

    4 weeks ago


    Montréal, Canada Triotech Amusement Inc Full time

    Nous amenons le fun à un autre niveau et nos équipes repoussent constamment les limites. Nous cherchons des joueurs talentueux pour compléter nos équipes. Nous faisons les choses à notre manière, et nous n'avons pas l'intention de nous arrêter là. Êtes-vous prêt? En collaboration avec l'équipe d'artistes et le directeur de la création,...

  • Technical Artist

    2 weeks ago


    Montréal, QC, Canada Krafton Full time

    English will follow below. Description du Poste En tant qu'Artiste Technique, vous travaillerez en étroite collaboration avec les artistes et les programmeurs pour aider à optimiser les ressources et les pipelines. Vous participerez à la mise en œuvre de fonctionnalités artistiques techniques, développerez des outils et des flux de travail, et...

  • Artiste Conceptuel

    4 weeks ago


    Montréal, Canada VIBRANT Marketing Full time

    VIBRANT est une agence de marketing commercial de premier plan en Amérique du Nord. Nous favorisons la réussite de nos partenaires en leur proposant des expériences engageantes et des stratégies efficaces.Nous sommes actuellement à la recherche d’une ou d’un artiste conceptuel spécialisé dans la création d’expériences immersives pour se...

  • Artiste Conceptuel

    4 weeks ago


    Montréal, QC, Canada VIBRANT Marketing Full time

    VIBRANT est une agence de marketing commercial de premier plan en Amérique du Nord. Nous sommes actuellement à la recherche d’une ou d’un artiste conceptuel spécialisé dans la création d’expériences immersives pour se joindre à notre équipe créative. Dans le cadre de ce poste, vous jouerez un rôle déterminant dans l’élaboration de...

  • Lead Technical Artist

    4 weeks ago


    Montréal, QC, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Our creative teams are currently working on several exciting titles: Gemini is our new...

  • Artiste de Concept

    4 weeks ago


    Montréal, Canada Triotech Amusement Inc Full time

    À titre d'artiste concept, vous travaillerez en étroite collaboration avec le directeur créatif, le concepteur d'expérience et l'artiste conceptuel principal afin d’aider l'équipe à établir la direction créative du projet. Non seulement vous dessinerez et concevrez, mais vous contribuerez à l'histoire et à la direction générale du projet. Vous...


  • Montréal, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as...

  • Artiste Conceptuel

    4 weeks ago


    Montréal, QC, Canada VIBRANT Marketing Full time

    VIBRANT est une agence de marketing commercial de premier plan en Amérique du Nord. Nous favorisons la réussite de nos partenaires en leur proposant des expériences engageantes et des stratégies efficaces. Nous sommes actuellement à la recherche d’une ou d’un artiste conceptuel spécialisé dans la création d’expériences immersives pour se...

  • Environment Artist

    4 weeks ago


    Montréal, Canada Greensky Games Full time

    **About us** We are professional, agile, innovative and our goal is to Greensky Games build the kind of VR games we believe will define the platform: intense, physical, flow-state inducing.. **Greensky Games is looking for a 3D Environment Artist to join our team!** Are you ready to unleash your imagination and bring virtual worlds to life? Greensky Games...

  • Technical Artist

    4 weeks ago


    Montréal, QC, Canada Electronic Arts Full time

    Job Advertisement: « Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page. » Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine...

  • Technical Artist

    4 weeks ago


    Montréal, QC, Canada Electronic Arts Full time

    Job Advertisement: « Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page. » Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine...


  • Montréal, Canada Haven Studios Inc Full time

    In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions....

  • Lead Technical Artist

    4 weeks ago


    Montréal, QC, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles...

  • 3D Environment Artist

    1 month ago


    Montréal, Canada Nimble Workforce Full time

    As a 3D Environment Artist, you create a variety of high-quality artistic assets. While respecting artistic direction, you contribute to the maps and environment aesthetic by developing visual targets. You also collaborate with other specialties in designing game spaces and ensure game playability. Joining our partner, Amazon Games Montréal, means taking a...


  • Montréal, Canada Amazon Dev Centre Canada ULC Full time

    Qualifications de base - 7+ années d’expérience en création d’environnements pour des jeux AAA - Portfolio démontrant des éléments 3D qui ont été créés du début à la fin - Maîtrise du français et de l’anglais, à l'oral et à l'écrit; puisque ce rôle nécessite d'interagir avec d’autres entités d’Amazon à l’échelle mondiale...


  • Montréal, QC, Canada Haven Studios Inc Full time

    In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play. We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional...