Lead Artist

2 weeks ago


New Westminster, Canada Offworld industries Full time

**About Offworld Industries**:
Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first-person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.

Fast forward to 2023, OWI has nearly 120 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have just announced our upcoming title "Starship Troopers: Extermination", a 12-player PvE first-person shooter based on the 1997 cult-classic film.

We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Lead Artist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you

**About the role**:
Offworld Industries is looking for a seasoned Lead Artist to join our studio. This position is at our New Westminster Studio, located a short walk from the New West sky train station.

**Responsibilities**:

- Provide artistic leadership to drive the overall vision of the project.
- Build a learning environment within the art team and implement processes of artistic research.
- Is a mentor for the artists and coaches them.
- Nourish the artistic vision by looking for sources of inspiration in and out of the video game industry.
- Participate in controlling the unity of all visual parts: environment, characters, atmosphere, player-controlled objects.
- Follow the work of the team and ensure they reach the expected artistic quality.
- Work with Art Discipline Leads to define the art pipeline, and develop visual targets for the art team.

**Your Qualifications**:

- At least 6 years of 3D game art production experience, including 2 years successful experience in art quality assurance.
- A thorough understanding of art pipelines, capacities and technical constraints related to the Unreal Engine 4 game engine.
- Strong ability in writing documentation
- Has experience working with at least Environment Art, Hard Surface Art or Character Art in a production capacity.
- Strong communication and collaboration skills.
- Managerial Competencies
- Manage high level art direction for the project.
- Demonstrable experience and desire to plot a coherent vision for their own and others career trajectories
- Mentoring other artists to enable the growth of young up and coming artistic talent.
- Managing the process of recruiting top talent for careers at Offworld Industries.
- Conduct regular 1:1’s with direct reports
- Experience
- End to End Development of at least 1 title as an Art Discipline Lead.
- End to end **Unreal Engine** experience in a Artist capacity, 1 or more shipped titles desirable

This is a **full-time permanent** position.

**This role offers**:

- Competitive salary
- Health and dental benefits
- Wellness spending account
- Retirement savings plan
- Employee stock purchase plan
- 3 weeks paid vacation and 2 weeks paid studio shutdown over the December holiday period
- Wonderful colleagues

Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.


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