Technical Artist

3 weeks ago


Montréal, Canada Compulsion Games Full time

Technical Artist (6 Months FTC)

**Department**: Art

**Reporting to**:Art director and Tech director

**~ The Studio**

Compulsion Games is a first-party game studio and subsidiary of Microsoft’s Xbox Game Studios, located in Montreal, Canada.

Founded by industry veterans, we have a human-first culture where we trust and respect each other, with shared love and passion for our craft. Our games have won praise for their art, music, world-building and engaging narratives. We are devoted to building experiences that feel unique and handcrafted and our programming team is here to ensure our content creators and designers are as creative as they can be. We aim to create characters with compelling, human flaws and narratives that explore heavy themes with care and empathy. Our storytelling typically has a healthy dose of darkness and comedy thrown in for good measure.

**~ Our Culture**

Compulsion Games is a quality-led studio with a humble team that enjoys experimenting with an artistic approach to making games. We like to hire people who are drawn to our core values of trust, autonomy, harmony and craftsmanship and share our vision of a studio build around them. As a team, we do not want to grow too big in order to stay true to these values as they don’t scale well.

Our team is passionately committed to both diversity and accessibility, a core value throughout the Xbox Game Studios group. Therefore, a core part of our hiring process is ensuring new hires are well-aligned in order to build a harmonious team and company. We care deeply about our team and their wellbeing, so you’d be joining a close-knit group who are creative, inclusive and care about developing one another.

**~ The Need**

We’re looking to add a talented technical artist to our human-sized tech art community, to support and participate in various technical and art activities that will benefit the rest of the studio as well as our players.

**~ The Role**

We’d like you to have some experience in the game industry, preferably working with PC and/or Console Games but other relevant experiences will be taken into consideration. With this exposure, we expect you to understand the most common technical challenges as well as the life cycle of a successful project and how to adapt with your team to each phase. True to our core values of trust and autonomy, we won't dictate your mandates but instead will empower you and your team to decide what needs to be done and how to get there. The Art director and the Tech director will be there to help you in this endeavour.

**Specific Role Requirements**:

- You are a human-focused person. As a professional, you deeply care for your colleagues and are always here to help them. Being patient and adapting your speech to the technical level of your interlocutor is a must.
- Some experience working in Games. As a veteran, we will respect your hard-learned skills and will try our best to make sure you can use your strengths daily. We will adjust the title to your seniority.
- We value people with a deep knowledge in a specific domain just as well as people with a breadth of knowledge and ability to help on many fronts.
- Experience with Unreal Engine is preferable, if not showing that you can quickly ramp up because you have solved similar problems as what we are facing is mandatory. You should have a passion for teaching and sharing your knowledge with others.
- Having experience with optimization (shaders, materials, data) is preferable.
- Having some experience with DCCs (Maya, Blender, Substance) and Profilers (Unreal Insight, Pix, renderdoc, etc) is a nice to have.
- You have a critical eye for Art and you bring strong fundamental skills like colour theory, timing, composition, balance, secondary action. As such you have a good experience adapting to various tones and art style.
- An in-depth understanding of workflows as they relate to different disciplines within the Art Department (Animation, Lighting, Characters, Environment, VFX).
- We hope you are someone who plays games regularly and understands where the bar is in terms of performance and quality in the industry.
- You always want to learn more and improve regardless of your seniority. You are the one telling us what you will learn next, not the other way around.
- We expect excellent communication skills in order to collaborate effectively with a diverse group of artists, designers and animators. It’s a very important part of the job as things often happen organically in our studio.
- We expect high levels of autonomy and proactivity as it would help you to thrive in our work culture.
- We would like you to be somebody who values the maintainability as well as the readability of your technical work (code/ node graphs) as it leads to better teamwork and collaboration within the discipline and beyond.

This is a contract (6 Months FTC) role and we can offer full-remote setups globally.**Poste** : Artiste Technique (6 Months FTC)

**Dépa


  • Technical Artist

    5 days ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: When you’re a Technical Artist at Ubi Montreal, you know you’ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players’ expectations of a AAA game. To achieve this, you bridge the worlds of the artist and the programmer,...

  • Technical Artist

    2 days ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: When you’re a Technical Artist at Ubi Montreal, you know you’ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players’ expectations of a AAA game. To achieve this, you bridge the worlds of the artist and the programmer,...

  • Technical Artist

    2 days ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As a Character Technical Artist at Ubi MTL, you’ll help build a game user interface that’s visually impactful while maintaining its cutting-edge performance. To achieve this, you'll bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two will collaborate cohesively and...

  • Technical Artist

    1 week ago


    Montréal, Canada Mikros Animation Full time

    Company Description Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible...

  • Artiste Technique

    1 week ago


    Montréal, Canada Triotech Amusement Inc Full time

    Un peu d’info sur nous: TRIOTECH est créateur d’attractions immersives et interactives. Nous créons du fun. Nous amenons le fun à un autre niveau et nos équipes repoussent constamment les limites. Nous sommes en pleine expansion et nous cherchons des joueurs talentueux pour compléter nos équipes. Nous faisons les choses à notre manière, et nous...


  • Montréal, Canada Ubisoft Full time

    As a Principal Technical UI Artist, you will be the go-to expert for technical challenges related to UI content creation. You will analyze and solve complex problems, provide technical expertise, and ensure the quality of production in this area. With your expertise, you will define and guide the project's technical UI direction all while supporting and...

  • Technical Artist

    16 hours ago


    Montréal, QC, Canada KRAFTON Montreal Studio Full time

    English will follow below. Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval avec un gameplay narratif et stratégique. Nous croyons qu'il est important de s'amuser tout en créant des expériences...


  • Montréal, Canada Electronic Arts Full time

    **General Information**: **Locations**: Montreal, Quebec, Canada - Location: Montreal - Country: Canada - Role ID - 207984 - Worker Type - Intern - Temporary Employee - Studio/Department - EA Studios - Motive Montreal - Flexible Work Arrangement - Hybrid **Description & Requirements**: - Electronic Arts creates next-level entertainment experiences that...

  • Compositing Artist

    2 weeks ago


    Montréal, Canada Mikros Animation Full time

    Company Description Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, dedicated to feature films and episodic content. Since its inception, Mikros Animation has always put creativity and CG artistry at the heart of its animation and production activities, allowing our artists to work across a...

  • Tech Anim Artist

    13 hours ago


    Montréal, Canada Moving Picture Company Full time

    Company Description TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN MONTREAL The Moving Picture Company (MPC) is a global creative studio with a single goal: to create experiences that move people. With decades of storytelling experience, we are perpetually pushing the limits of what is technologically and artistically possible to tell visually stunning...

  • Environment Artist

    2 weeks ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key...

  • Material Artist

    13 hours ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DON’T NOD...

  • Material Artist

    13 hours ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DON’T NOD...

  • Vfx Artist

    16 hours ago


    Montréal, Canada Eidos-Montréal Full time

    **Reports to**: Lead VFX Artist Permanent - Full-Time The team In the captivating world of video games, where imagination knows no bounds, there's an artistic field that transcends the boundaries of reality: visual effects (VFX). Are you ready to join a team of talented creators, where you can bring to life fantastic worlds and incredible visual experiences...

  • Visual Effects Artist

    13 hours ago


    Montréal, Canada Mikros Animation Full time

    Company Description Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible...

  • Asset Artist

    13 hours ago


    Montréal, Canada Moving Picture Company Full time

    Company Description Moving Picture Company (MPC) is a global VFX studio with decades of storytelling experience across the feature film and episodic industries, with award-winning highlights including The Lion King, 1917, The Mandalorian, and Wandavision. MPC’s global network of artists is constantly innovating to bring unimaginable ideas to life through...

  • Lighting Artist

    2 days ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As a Lighting Artist at Ubi MTL, you will add the last layer of detail to beautify 3D environments and craft a cohesive, vibrant, and immersive world. Every choice you’ll make, from colour to contrast, will influence and inspire emotions and encourage players to engage in what will be a memorable gameplay experience. With an artistic...


  • Montréal, Canada ON Animation Studio Full time

    **Ton futur Studio** ON Animation est le studio d’animation du groupe ON Kids & Family (Mediawan), un studio d'animation d'envergure internationale, producteur de blockbusters pour le Cinéma comme pour la Télévision. 4 choses importantes à savoir sur On Animation Studio: - Nous sommes coproducteurs et fabricants de nos projets. Nous travaillons sur...

  • Lighting Artist

    12 hours ago


    Montréal, Canada Rodeo FX Full time

    Company Description As a company founded and run by an artist, it's our mission to provide talented artists with the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment. **Job Description**: The Lighting Artist will create lighting and shading techniques and deliver final renders for the Compositing...

  • Materials Artist

    1 day ago


    Montréal, Canada DONTNOD Montréal Full time

    Company Description Created in 2008, DONTNOD is an independent French studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DONTNOD...