UI Artist

3 days ago


Montréal, Canada Ubisoft Full time

As a UI Artist at Ubi MTL, you’ll build the visuals that smoothly guide players as they navigate a game, breaking down any barriers that stand between them.

Sure, your title may have “artist” in it, but you're a game developer above all. With a player-focused mindset, you make use of space and choose the best design elements like colour, typography, and animation to communicate clear, consistent, key content at the right place at the right time. Thanks to your work, gameplay experiences can remain immersive - and not abruptly interrupted by questions like, “What am I supposed to be doing again?”

**What you’ll do**
- Partner with the brand and art directors to grasp the game’s** visual identity**, art direction, and brand guidelines.
- Follow **design documentation** to translate high-level gameplay ideas into functional UI designs.
- ** Work (very) closely** with UX designers to visually communicate the path they’ve laid out.
- Create **interface assets** (menus, animation, HUD, icons, buttons, world maps, etc.) + build wireframes and mockups.
- Find balance **between artistic** aspects and **technical constraints**.
- Develop and refine your work based on feedback from collaborative teams (**debug and optimize**).
- Document and share your UI design workflow and **best practices**.
- Collaborate with the localization team to **adapt** menus into different languages.

**Qualifications** What you bring**
- A college diploma in Digital Media, Computation Arts, Graphic Design, or equivalent (undergraduate degree an asset)
- At least 3 years of experience in visual design or related experience
- Knowledge of design tools (Photoshop, Illustrator, and After Effects), game engines (e.g. Unity or Unreal), game limitations, and prototyping tools *
- Understanding of usability principals & information architecture
- A highly creative, collaborative, and innovative spirit
- Excellent problem-solving, communication, interpersonal, and presentation skills
- Motivation to reach out for feedback and adapt to it
- A sharp eye for UX design and a passion for visual communication
- Knowledge of 3D software (e.g. 3DS Max or Maya) + familiarity with scripting language and shader writing = nice to have

**What to send our way**
- Your CV highlighting your education, experience, and skills
- A portfolio of your best work, showcasing your UI skills (attach images or send us a link to your personal website or online portfolio)


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