Lead 3D Environment Artist

4 weeks ago


Halifax, Canada 2K Full time

HB Studios is a driving force in the creation of sports video games and the studio behind PGA TOUR 2K Golf - presently working on Console and PC. We have an opportunity for a **Lead 3D Artist** to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development

As a Lead Environment 3D Artist, you will collaborate across Art, Production and Design to lead all **Vegetation and Terrain** deliverables while ensuring high quality work that meets the visual target of desired platforms.

**Main Duties and Responsibilities**:

- Lead a team of artists in achieving operational milestones by delegating and tracking work daily.
- Plan and review tasks for assigned areas and communicate progress of work and roadblocks that could impact agreed upon schedules.
- Support and unblock the art team with feedback and expertise that fosters an environment for people to develop and build their best work.
- Collaborate with our Outsource Manager and external art resources on the delivery and integration of assets.
- Create and maintain documentation that can train and guide internal and external developers on pipeline and tools.
- Drive the team in a cohesive direction in ensuring all assets are optimized in regard to performance and standard methodologies.
- Craft high and low-poly 3D models and assets using innovative techniques and pipelines.
- Research industry developments and explore new tools and techniques to improve efficiency and content production.
- Build positive working relationships and participate in team meetings.
- Mentor and guide less experienced team members.

**Skills, Knowledge and Experience**:

- Typically 6 to 8+years of 3D Art experience in the games industry.
- Experience leading internal and external teams.
- Proven experience creating environments and vegetation for video games.
- Experience with Project Management (Shotgrid, Jira, Confluence) tools.
- Experience with Source Control (Perforce or Git) software.
- Expert technical experience working with Art tools and pipelines. (i.e. Maya, ZBrush, Speed Tree, Substance Sampler/Designer, World Machine/Gaea and Photoshop).
- An effective communicator in both verbal and written forms.

**#LI-Hybrid**:


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