Lead Technical Artist

3 weeks ago


Montréal, Canada peoplecanfly Full time

Lead Technical Artist - Remote
- Full-time
- Project: Maverick
- Department: Art
- Location: CA, Montreal (Remote/Hybrid)

**Company Description**:
**APERÇU DE L’ENTREPRISE**

People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.

Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.

Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.

Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.

Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.

Le **Projet Maverick** est un jeu AAA non encore annoncé développé avec Microsoft. Le développement du jeu est effectué par nos équipes européenne et nord-américaine.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

**_ Project Maverick_**_ is a yet unannounced AAA game developed with Microsoft. The game development involves our European and North American teams._

Artiste technique principal(e) - Montréal
- Projet : Non dévoilé
- Service : Art
- Lieu : Télétravail

Mettre en place le pipeline et les outils techniques requis ainsi que maintenir les normes de qualité nécessaires pour fournir la plus haute qualité d’éléments créés par l’équipe d’artistes techniques et s’assurer qu’ils correspondent à la vision du directeur ou de la directrice artistique. Maintenir et développer le flux de travail en collaboration avec les programmeurs. Gérer les membres de l’équipe d’artistes techniques pour obtenir les meilleurs résultats possibles pour le projet et pour favoriser la croissance personnelle des membres de l’équipe. Avoir une vue d’ensemble de tous les flux de travail et pipelines et superviser toutes les améliorations.
- Fournir des conseils, des directives et les meilleurs principes d’ingénierie pour assurer des résultats de qualité et des pratiques de travail efficaces.
- Mentorer, gérer et diriger le service d’artistes techniques.
- Fournir une rétroaction au quotidien et résoudre les problèmes de manière créative.
- Travailler avec l’équipe de product


  • Lead Technical Artist

    21 hours ago


    Montréal, Canada peoplecanfly Full time

    Lead Technical Artist - Full-time - Project: Undisclosed IP - Department: Art - Location: CA, Montreal (Remote/Hybrid) **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all...

  • Lead Technical Artist

    1 month ago


    Montréal, QC, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Our creative teams are currently working on several exciting titles: Gemini is our new...

  • Lead Technical Artist

    2 weeks ago


    Montréal, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as...


  • Montréal, QC, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as...


  • Montréal, QC, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as...

  • Lead Technical Artist

    1 month ago


    Montréal, QC, Canada People Can Fly Studio Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles...


  • Montréal, QC, Canada Borderless Capital Full time

    WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic...

  • Technical Artist

    1 week ago


    Montréal, QC, Canada ALTAR CREATIVE Full time

    Who are we: Established in 2014, ALTAR CREATIVE is a full-service creative marketing agency specializing in producing video game trailers and other creative video content for the games industry.Our extensive experience in both game production and marketing makes us uniquely specialized, allowing us to partner with publishers and game-makers to reveal and...

  • Technical Artist

    1 week ago


    Montréal, QC, Canada ALTAR CREATIVE Full time

    Who are we: Established in 2014, ALTAR CREATIVE is a full-service creative marketing agency specializing in producing video game trailers and other creative video content for the games industry.Our extensive experience in both game production and marketing makes us uniquely specialized, allowing us to partner with publishers and game-makers to reveal and...

  • Lead Asset Artist

    1 month ago


    Montréal, Canada FOLKS VFX Full time

    Company Description **FOLKS, as a VFX studio, is in a category of its own.** **It’s in the name, our FOLKS are our strength.** **As a team, we are proving to our clients that high-end digital art can be created and delivered while respecting a work life balance.** **To ensure that creating magic on screen remains a great professional motivation as well...

  • Technical Artist

    3 weeks ago


    Montréal, QC, Canada ALTAR CREATIVE Full time

    Who are we:  Established in 2014, ALTAR CREATIVE is a full-service creative marketing agency specializing in producing video game trailers and other creative video content for the games industry. Our extensive experience in both game production and marketing makes us uniquely specialized, allowing us to partner with publishers and game-makers to reveal...


  • Montréal, Canada peoplecanfly Full time

    Lead Environment Artist - Full-time - Project: Undisclosed IP - Department: Art - Location: CA, Montreal (On-site/Hybrid) **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from...


  • Montréal, Canada 2K Full time

    Cloud Chamber is looking for a detail-oriented - Materials - Artist who has the technical understanding, and keen 3D artistic skill, to assist in the creation of high-quality materials for stylized environments, props, and characters.You love to work out the technical aspects behind a complex material like shattered ice, magical crystals or flowing lava. You...

  • Technical Artist

    4 weeks ago


    Montréal, QC, Canada Krafton Full time

    English will follow below. En tant qu'Artiste Technique, vous travaillerez en étroite collaboration avec les artistes et les programmeurs pour aider à optimiser les ressources et les pipelines. Vous participerez à la mise en œuvre de fonctionnalités artistiques techniques, développerez des outils et des flux de travail, et effectuerez des opérations...


  • Montréal, QC, Canada ALTAR CREATIVE Full time

    Who are we:  Established in 2014, ALTAR CREATIVE is a full-service creative marketing agency specializing in producing video game trailers and other creative video content for the games industry. Our extensive experience in both game production and marketing makes us uniquely specialized, allowing us to partner with publishers and game-makers to reveal...

  • Technical Artist

    4 weeks ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As a Character Technical Artist at Ubi MTL, you’ll help build a game user interface that’s visually impactful while maintaining its cutting-edge performance. To achieve this, you'll bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two will collaborate cohesively and...

  • Technical Artist

    4 weeks ago


    Montréal, QC, Canada Krafton Full time

    English will follow below. Description du Poste En tant qu'Artiste Technique, vous travaillerez en étroite collaboration avec les artistes et les programmeurs pour aider à optimiser les ressources et les pipelines. Vous participerez à la mise en œuvre de fonctionnalités artistiques techniques, développerez des outils et des flux de travail, et...


  • Montréal, QC, Canada Knewin Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...

  • Lighting Artist

    1 month ago


    Montréal, Canada Eidos-Montréal Full time

    **REPORTS TO**: LEAD TECHNICAL ARTIST **WHAT YOU WILL DO**: - Translate conceptual illustrations into real-time lighting visuals while respecting the technical limitations of the game engine; - Collaborate closely with the lead lighting artist, level designer, environments, kinematics, visual effects and technical artist to develop lighting solutions...

  • Technical Artist

    1 month ago


    Montréal, Canada Ubisoft Full time

    As a Character Technical Artist at Ubi MTL, you’ll help bring the characters in our games alive while maintaining its cutting-edge performance. To achieve this, you'll bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two will collaborate cohesively and efficiently, on budget and deadline,...