Vfx Artist
4 days ago
We are assembling a dream team of exceptional developers with a shared vision for a powerful new game built around the pillars of hope, humor, and human empowerment. We aim to create an industry phenomenon by leveraging our team's proven track record for building narrative-driven sandbox games that create strong emotional engagement through empathy, positivity, and community participation on a global scale. Reaching that potential requires building a singular studio of unique personalities and experiences to create a one-of-a-kind work culture. We love quirks, we embrace oddities, and we trust that our world is extraordinary when it's a little off-beat and a lot unusual. We know the people we are looking for rarely exist in the same place, which is why we are a fully distributed team allowing everyone to work from their home base of choice.
As a VFX Artist at Crop Circle, you will collaborate with Animators, Game Designers, 3D Artists, and Engineers to bring impact and visual spectacle to both gameplay and environments in our unannounced IP. You will develop beautiful, communicative visuals and have the technical ability to implement and establish pipelines. As a fully remote team member, you must be self-driven, organized, and able to work both autonomously and asynchronously. You will be an early member of an up-and-coming studio, starting at the prototyping phase and helping to establish a new IP in the 3rd person action space.
**What You will Be Doing**
- Create and iterate on performant and stylistically beautiful VFX for environments and gameplay in collaboration with the Art and Design Directors
- Collaborate with artists, engineers and designers to establish VFX pipelines during pre-production
- Advise and establish VFX best practices and strategic hiring to satisfy our scope
- Communicate needs and limitations to assist other disciplines in utilizing VFX
- Take an active part in collaborating with production to define schedule commitments, priorities, and communicate changes to set goals.
- Help us build and reinforce our studio's values by creating a safe space to do creative work for everyone on the team.
**Core Traits**
- Strong collaborative mindset with a focus on developing flexible pipelines
- Demonstrated ability to produce and implement VFX for games
- Strong artistic eye for appealing and stylish VFX
- A willingness to jump in and solve new problems, and the ability to think creatively to resolve technical challenges and limitations
- Extensive knowledge of 2D and 3D art packages, and their performance impacts
- Comfortable communicating complex technical topics to both technical and non-technical audiences.
- Experience with Unreal Engine or other 3D game engine
- Highly empathetic to your team, other groups at the studio, and our players.
- Excited about working in a remote studio model as a crucial early employee.
**Bonus**
- Experience with Unreal Engine 5
- Experience with Niagara
- Experience with Houdini
**Physical Requirements**
- Close vision to monitors and screens, consistently working on computer equipment such as keyboards and monitors, lengthy periods of sitting.
- Reasonable accommodations will be made to enable individuals with disabilities to perform essential job functions
Crop Circle Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, marital status, medical condition(s), national origin, physical or mental disability, protected veteran status, race, religion, sexual orientation, or any other characteristics protected by applicable laws, regulations, and ordinances, or common human decency.
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