Senior Shader Systems Engineer
1 week ago
Montreal administrative region, QC, Canada
Unity
Full-time
Free with email or Google
Save this job and keep your search organized
Create a free account to save jobs, create alerts and return to this listing from your dashboard.
Free with email or Google
Unity is seeking a Senior Graphics Engineer for the Shader Systems team to advance shader workflows across platforms. You will influence runtime shader behavior and collaborate with artists and engineers to streamline shader creation and usage.
You will tackle shader toolchains, cross-platform compilation, and support for various render pipelines while delivering robust, scalable shader solutions for Unity developers.