Intermediate Modeling/Texture Artist

4 weeks ago


Vancouver, Canada ICON Creative Studio Full time

Intermediate Modeling/Texture Artist – ICON Creative Studio Company Overview ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content. Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects. We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen. Why Work at ICON? Collaborate on top-tier feature and episodic CG franchises for major streaming platforms, including Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. Be part of a diverse team of artists from around the globe who have joined us here in British Columbia. Work with the latest tools and software, ensuring you're always equipped to do your best work. Be part of a studio that upholds a premium standard of quality across all productions, putting every resource into what’s on-screen. Enjoy flexibility, autonomy, and a supportive workplace culture. Access direct deposit and a generous benefits package. Grow with us through continuous learning opportunities, mentorship, and empowering you to achieve your professional goals. Key Responsibilities Create detailed and accurate 3D models based on concept art, reference images, or design specifications. Collaborate with the art and design teams to ensure the models align with the project's visual style and technical requirements. Develop high-quality textures that enhance the visual appeal of 3D models. Apply textures to models using industry-standard software, ensuring seamless integration and realistic representation. Conduct thorough reviews of own work to ensure it meets project specifications, quality standards, and deadlines. Collaborate with other artists and provide constructive feedback to maintain a high level of quality across the entire art pipeline. Contribute to the continuous improvement of workflows and processes within the art department. Qualifications Proficiency in Maya. Must be proficient in relevant software including Maya, Photoshop, Substance Painter, and Zbrush. Experience with Bifrost, Houdini, Blender, Substance Designer, Mari a big plus. Good understanding of topology and UV creation. Able to adapt to different styles and treatments to match client expectations. Assist with R & D development for new assets. Excellent communication and organizational skills. CG modeling/texturing experience creating and texturing models in Maya. CG modeling/texturing experience required working in an Animation, Gaming, or Digital Visual Effects Studio. Scripting ability in relevant languages including Python highly desirable. Ability to take feedback and apply it practically to your asset tasks. Wage Range The wage range for this role reflects compensation across all of ICON’s projects. The final salary will be determined based on the specific position, the current show assignment, and the applicant’s experience and portfolio. This range accounts for varying levels of experience and responsibilities. In compliance with British Columbia provincial mandates, we are posting this broad wage range to meet wage transparency requirements. ICON Creative Studio is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status. #J-18808-Ljbffr



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