Principal Gameplay Designer

2 weeks ago


Toronto, Canada People Can Fly Studio Full time

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.

Responsibilities
Create, pitch, and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities, and encounters in various settings
Implement combatant characters with animations and behavior using state machines behavior trees, visual effects, sound effects & combat encounters with arena layouts and pacing using provided level design tools and various other scripting systems
Create design documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams
Full ownership of the produced function - from conceptual and paper design, through the prototyping phase, scripting, iteration, debugging, and optimization - until delivery of the game
Ensure the core gameplay is strong, fun, and challenging as early as possible in the development and delivers the design intention at agreed milestones
You will work in the engine, tweaking, scripting, and tuning your features, and help in defining what tools you need to do so
Conduct playtest sessions for involved developers (level designers, artists, animators, and programmers) to discuss and improve implemented prototypes
Collaborate with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process
Remain current on industry and product design trends to enhance the player’s experience and enjoyment

Qualifications
Excellent knowledge of Unreal Engine 4 or 5.
At least 6+ years of experience in the production of games for consoles and PC
6+ years of experience shipping AAA TPP/FPP shooter titles in combat or systems design roles
Demonstrated ability to communicate and align design vision with internal partners and the target audience
Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
Knowledge of an iterative development process and ability to quickly prototype and evaluate new gameplay mechanics
Excellent analytical, facilitation, and organizational skills
Deep passion for gaming, preferably Shooter games
Extensive experience with online action games
Strong verbal and written communication skills in English
High work ethic and self-motivation

You might have
Familiarity with scripting languages and a strong foundation in math is beneficial.
A deep understanding of systems design, player psychology, and emerging industry trends is beneficial.



  • Toronto, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller,...


  • Toronto, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller,...


  • Toronto, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller,...


  • Toronto, Canada People Can Fly Studio Full time

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller,...


  • Toronto, Ontario, Canada Certain Affinity, Inc. Full time

    Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is the largest independent developer in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes ​a...


  • Toronto, Canada Certain Affinity, Inc. Full time

    Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is the largest independent developer in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes ​a...


  • Toronto, Canada PLAYA3ULL GAMES Full time

    Company Overview Join the innovative team at PLAYA3ULL GAMES, where we craft engaging PC games and pioneer player-owned in-game assets through NFTs on the 3ULL blockchain. Embrace the opportunity to earn rewards in 3ULL coins while contributing to cutting-edge gaming experiences. Position We are seeking a skilled and passionate Unity Gameplay Engineer to...


  • Toronto, Canada PLAYA3ULL GAMES Full time

    Company Overview Join the innovative team at PLAYA3ULL GAMES, where we craft engaging PC games and pioneer player-owned in-game assets through NFTs on the 3ULL blockchain. Embrace the opportunity to earn rewards in 3ULL coins while contributing to cutting-edge gaming experiences. Position We are seeking a skilled and passionate Unity Gameplay Engineer to...


  • Toronto, Canada PLAYA3ULL GAMES Full time

    Company Overview Join the innovative team at PLAYA3ULL GAMES, where we craft engaging PC games and pioneer player-owned in-game assets through NFTs on the 3ULL blockchain. Embrace the opportunity to earn rewards in 3ULL coins while contributing to cutting-edge gaming experiences. Position We are seeking a skilled and passionate Unity Gameplay Engineer to...


  • Toronto, Canada PLAYA3ULL GAMES Full time

    Company Overview Join the innovative team at PLAYA3ULL GAMES, where we craft engaging PC games and pioneer player-owned in-game assets through NFTs on the 3ULL blockchain. Embrace the opportunity to earn rewards in 3ULL coins while contributing to cutting-edge gaming experiences.Position We are seeking a skilled and passionate Unity Gameplay Engineer to join...


  • Toronto, Canada People Can Fly Studio Full time

    Nous sommes à la recherche d’un(e) Programmeur(-euse) de jouabilité sénior, passionné(e) par la création de systèmes de jeu complexes. Chez PCF, vous aurez l’opportunité de travaillez avec des technologies de pointe, au côté des nos équipes talentueuses. Travaillant au sein de plusieurs départements et en étroite collaboration avec le...


  • Toronto, Canada People Can Fly Studio Full time

    Nous sommes à la recherche d’un(e) Programmeur(-euse) de jouabilité sénior, passionné(e) par la création de systèmes de jeu complexes. Chez PCF, vous aurez l’opportunité de travaillez avec des technologies de pointe, au côté des nos équipes talentueuses. Travaillant au sein de plusieurs départements et en étroite collaboration avec le...


  • Toronto, ON, Canada Blue Isle Studios Full time

    Senior Unreal Engine 4 Gameplay Programmer Full-time Blue Isle Studios is an independent video game developer and publisher located in the heart of downtown Toronto, Canada. Lead by industry veterans Alex Tintor and Brenden Frank, Blue Isle has established itself as one of gaming’s most exciting developers, creating iconic titles that have sold millions...


  • Old Toronto, Canada Blue Isle Studios Full time

    Senior Unreal Engine 4 Gameplay ProgrammerFull-timeBlue Isle Studios is an independent video game developer and publisher located in the heart of downtown Toronto, Canada. Lead by industry veterans Alex Tintor and Brenden Frank, Blue Isle has established itself as one of gaming’s most exciting developers, creating iconic titles that have sold millions of...


  • Old Toronto, Canada Blue Isle Studios Full time

    Senior Unreal Engine 4 Gameplay ProgrammerFull-timeBlue Isle Studios is an independent video game developer and publisher located in the heart of downtown Toronto, Canada. Lead by industry veterans Alex Tintor and Brenden Frank, Blue Isle has established itself as one of gaming’s most exciting developers, creating iconic titles that have sold millions of...


  • Old Toronto, Canada Blue Isle Studios Full time

    Senior Unreal Engine 4 Gameplay ProgrammerFull-timeBlue Isle Studios is an independent video game developer and publisher located in the heart of downtown Toronto, Canada. Lead by industry veterans Alex Tintor and Brenden Frank, Blue Isle has established itself as one of gaming’s most exciting developers, creating iconic titles that have sold millions of...


  • Toronto, Canada People Can Fly Studio Full time

    Nous sommes à la recherche d’un(e) Programmeur(-euse) de jouabilité sénior, passionné(e) par la création de systèmes de jeu complexes. Chez PCF, vous aurez l’opportunité de travaillez avec des technologies de pointe, au côté des nos équipes talentueuses.Travaillant au sein de plusieurs départements et en étroite collaboration avec le design,...

  • Gameplay Animator

    1 month ago


    Toronto, Canada Ubisoft Toronto Full time

    Job reference - 743999859313240_crt:1672675425797 - Company Name - Ubisoft Toronto - Salary - Competitive - Location - Toronto, Canada - Country - Canada - Industry sector - Animation - Job start date - ASAP - Posted date - 02/01/2023 - Experience Level - Junior-Associate - Job type - Permanent | Full Time - Remote / Hybrid - No **Company...

  • Gameplay Animator

    4 weeks ago


    Toronto, Canada Ubisoft Toronto Full time

    Job reference - 743999859313240_crt:1678459097705 - Company Name - Ubisoft Toronto - Salary - Competitive - Location - Toronto, Canada - Country - Canada - Industry sector - Animation - Job start date - ASAP - Posted date - 10/03/2023 - Experience Level - Junior-Associate - Job type - Permanent | Full Time - Remote / Hybrid - No **Company...

  • Gameplay Programmer

    5 days ago


    Toronto, Canada Behaviour Interactive Full time

    The role Since several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise. Headquartered in Montreal, Behaviour has more than 1, employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter...