Engine Programmer
3 months ago
- Canada Only -
Gearbox Studio, the developer of hit titles such as Borderlands, Brothers In Arms, and Tiny Tina’s Wonderlands, is seeking a talented Engine Programmer with strong expertise in C++ programming, a deep understanding of the Unreal Engine, and a solid grasp of the video game industry.
Gearbox offers attractive conditions including a flexible and accommodating schedule, a competitive benefits package, and substantial company contributions to a group RRSP.
RESPONSIBILITIES- Maintain and optimize the game engine
- Ensure system compatibility and performance across all deployment platforms
- Collaborate closely with design and art teams to implement game features
- Identify and resolve technical issues throughout the development cycle
- Master low-level systems
- Evaluate and integrate cutting-edge technologies and best practices to deliver high-quality products
- 5+ years of experience as an Engine Programmer
- Shipped at least one multiplatform title
- Significant experience with Unreal Engine
- Strong skills in C++ programming, debugging, and optimization
- Knowledge of design patterns and software development best practices
- Good understanding of game development and delivery processes
- Autonomy and initiative
- Ability to work effectively in a team and clearly communicate technical concepts
- Attention to detail and ability to creatively solve problems
- Knowledge of assembly language
- Good understanding of multithreaded programming and synchronization mechanisms
- Opportunity to work on exciting projects
- Talented and collaborative team
- Stimulating and healthy work environment
- Opportunities for professional development and career progression
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