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Graphics Engineer
4 months ago
Our team has an immediate 12-month contract opening for a Graphics Engineer - Cloud GPU Systems.
Responsibilities:
- Participate in the design and development of software architecture for cloud GPU systems.
- Responsible for producing detailed architecture design documentation and corresponding demonstration programs along with their architecture.
- In-depth understanding of software architecture design, software design principles, software design patterns, and software development processes.
- Possess relevant work experience in graphic design and development, capable of providing professional technical support in the graphics domain.
- Proficient in at least one programming language, such as C/C++/Java/Typescript.
- Familiar with graphics APIs such as OpenGL, Vulkan, 3D game engines, microservices, etc.
The target annual compensation (based on 2080 hours per year) for this position ranges from $78,000 to $168,000 depending on education, experience and demonstrated expertise.
Job requirementsWhat you’ll bring to the team:
- Bachelor's degree or higher in Computer Science or a related field.
- Minimum of 3 years of relevant work experience.
- Deep understanding of cloud GPU systems, familiarity with related technologies and industry trends.
- Excellent graphic design and development skills.
- Good communication skills and a collaborative team spirit.