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Artiste de conception

4 months ago


Montreal, Quebec, Canada Electronic Arts Full time

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star WarsTM: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead SpaceTM. Currently, we're working on two exciting projects, an original Iron ManTM action-adventure game and what's coming next for BattlefieldTM.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Concept Artist to work on the BattlefieldTM Franchise.

Responsibilities:

You will work closely with our Art Director at Motive to create environment art from quick roughs through color comps toward final quality art and model sheets. You will contribute to the developing art style and realizing the artistic vision for Motive's games. Work closely with the Art Director and Level Artists to create a range of immersive game environments. Create a wide variety of concepts including architectural design, hard surface props, and vehicles. Maintain a high level of quality art, while providing a variety of ideas. Provide in depth research, reference material, and develop conceptual ideas. Create lighting schemes and color palettes that capture the tone of the world.

Requirements:

3+ years of relevant experience in creating concept art. Experience with Photoshop and 3D software. Superior eye for light, value, composition, color, staging, and detail in environmental design. The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game environments. Self-motivation, good communication skills, and a great team-player attitude. Have shipped AAA PC or console titles as a concept artist. A passion for developing online games. Strong foundation in the traditional arts, including but not limited to figure drawing, landscape painting, and illustration. Fine Art background. A passion for games.