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Producer

3 months ago


Canada, CA Voldex Full time

About the Company:

Voldex is a leading company in the UGC (user-generated-content) games space. We are the home to top games on Roblox, Fortnite Creative, and Minecraft. We have nearly 25 million monthly active users across our games and we’re among the top grossing developers on Roblox. We started the business in 2015 and are a team of 60 full-time global team members.

We’re backed with significant capital from Andreessen Horowitz, Makers Fund, and Dune Ventures.

Our top games include:

  • Driving Empire, the #1 driving game on Roblox where we’ve brought real cars into the game in partnership with automakers.
  • Ultimate Football, the #1 American football game and top grossing sports game on Roblox.
  • Dungeon Quest, the #1 dungeon crawler game on Roblox.

About the Role:

Voldex is looking for an experienced Game Producer to help ensure the timely delivery of content for a top-performing game on Roblox. Producers at Voldex partner closely with other disciplines (art, design, engineering, test, etc) to keep our updates on time and within scope. Knowing how to identify, communicate, and mitigate risks to project schedules will be vital for the success of this role. In simplified terms, the producer owns the ‘when’ within product development.

While the PM, Designer, and Developer are invested in the product (and the changes being made), the Producer is invested in shipping those changes (and the process to do so as efficiently and effectively as possible.) The team and how they operate are the product for the Producer. They are focused on how to make that team more effective in delivering the end product.

If you have a history of delighting players with high-quality live operations, we want to hear from you

What You'll do:

  • Project Management
    • Establishes an overall project schedule for the upcoming 60-90 days based on the individual task estimates for the features on the roadmap
    • Tracks velocity to avoid over-commitment and over-tasking
    • Ensures the impact of scope or capacity changes are understood across stakeholders (what are the trade-offs?)
    • Coordinates with central teams (Art, QA) to ensure capacity is available and project timelines can be met
    • Evaluates and improves process and tools over time, partnering with other Voldex Producers and sharing learnings
  • Delivery & Release Management
    • Maintains project management tool to ensure that x-functional team are on task and stakeholders can easily track progress
    • Manages day-to-day operations of the team
    • Prioritizes, schedules, and track tasks to ensure a timely delivery of the team’s work whilst ensuring the quality meets the project requirements
    • Orders and evaluates assets in partnership with Art team
    • Schedules and coordinates QA support for weekly builds
    • Manages QA Places to ensure developers know where to work and stakeholders can easily access test builds
    • Partners with marketing to update relevant marketing materials (icon, thumbnail, name)
    • Organizes and directs on-call process (i.e., when urgent hotfixes are required)
    • Schedules and oversees releases retrospectives so that team improves over time
  • Communication & Community
    • Owns all release updates
    • Monitors community feedback and sentiment and surfaces key themes to relevant individuals
    • Completes relevant documentation for weekly numbers review (if required)
  • Content & Design
    • Ensures game design documents are translated into asset request documents completely and accurately (either by doing or by ensuring that game design completes)
    • Maintains platform knowledge, understanding competitors and general [Roblox, Fortnite, Minecraft] trends
    • Reviews art assets and provides actionable feedback, if necessary
    • Adds content (e.g., cosmetics) directly into the game
    • Provides game design feedback based on platform knowledge, game experience, and community feedback
    • Regularly complete basic game edits in Roblox Studio (prior experience not required)

What You Bring to the Team:

  • Demonstrated success in a Roblox/Minecraft/Fortnite game production role (at least 1-2 yrs exp). You have previously shipped a full game, feature, or live-service content in the video game industry
  • Knowledge and understanding of the Roblox platform and ecosystem, or other UGC gaming platforms (ie Minecraft/Fortnite)
  • Firm grasp of industry best practices and a willingness to share your know-how with a growing game company
  • Ability to build, track, and maintain complex schedules and deliverables
  • History of collaborating with cross-discipline teams (art, design, engineering, QA, etc)
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