Crowd Technical Director

2 weeks ago


Vancouver, British Columbia, Canada Artaux Full time

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.

What You'll Do

Create the motion of crowds

Animate and simulate shots or sequences

What We're Looking For

Strong knowledge of Houdini Software

Strong crowd and layout skills including asset integration, scene setup and running simulations

Experience working on high end VFX or animated feature-film productions

Experience working with motion capture and/or clip-based animation

Proficiency with Linux

Ability to work under pressure and to strict deadlines whilst maintaining a high quality output

Nice to have:

Working understanding of Vex and/or Python

Strong understating of Houdini input/output pipeline

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