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Crowd Technical Director
2 weeks ago
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position SummaryThe main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.
What You'll DoCreate the motion of crowds
Animate and simulate shots or sequences
What We're Looking ForStrong knowledge of Houdini Software
Strong crowd and layout skills including asset integration, scene setup and running simulations
Experience working on high end VFX or animated feature-film productions
Experience working with motion capture and/or clip-based animation
Proficiency with Linux
Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
Nice to have:
Working understanding of Vex and/or Python
Strong understating of Houdini input/output pipeline
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