Technical Artist
6 days ago
Technical Artist - Rigging ( EA Create : Rigging ) - Temporary:
EA Create:
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life.
Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences.
We're a diverse team that is unified through collaboration, culture and craft.Rigging:
EA Create Rigging, the versatile team mostly based between Vancouver, Canada, and Orlando, Florida is best known for creating amazing work in titles such as Football Club, Madden, UFC, Plants Versus Zombies, Apex Legends, Dead Space, and Battlefield to name a few; and we're looking to expand our team for upcoming titles.
Technical Artist - Rigging:
A Rigging Artist works on a specific project under the direction of a Rigging Lead and Development Director to ensure assets requests are completed to the quality level of the project.
Responsibilities:
- Rigging and Skinning
- Cloth and Hair Simulation
- Asset maintenance
- Script development
Qualifications:
- 2 years experience
- Background in rigging and skinning complex assets
- Expertise in Maya
- Python Scripting Experience
- Knowledge of animation principles and human anatomy
Bonus:
- Shipped Game Title or VFX / Feature Animation
- Game Engine Experience (Commercial or Proprietary)
- Character Simulation Experience
- 3D Math Experience
- Houdini Experience
- Motion Capture Familiarity
- Knowledge of C++
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