Senior Gameplay Programmer

1 week ago


Old Toronto, Ontario, Canada Behaviour Interactive Full time
Senior Gameplay Programmer - Blight: Survival | Programmeur·euse jouabilité sénior·e - Blight: SurvivalDans ce rôle, vous devrez:
  • Maintenir les fonctionnalités et livrer du code C++ de qualité pour un jeux AAA très anticipé.
  • Maintenir et développer les systèmes de jeu pour une expérience joueur unique
  • Concevoir et mettre en œuvre des systèmes de jeu complexes en collaboration avec nos équipes.
  • Analyser les goulets d'étranglement en matière de performances et proposer des solutions pour y remédier;
  • Guider et encadrer les membres plus juniors de l'équipe.
  • Développer une compréhension approfondie des interconnexions entre les systèmes de jeu;
Ce que nous recherchons:
  • Rejoignez notre équipe dynamique si vous êtes prêt à faire évoluer votre carrière dans les industries du jeu Nous recherchons quelqu'un avec :
  • 8+ années d'expérience passionnante dans l'industrie du jeu ou du logiciel, où vous avez relevé des défis et affiné vos compétences.
  • 5+ années de maîtrise dans le domaine du C++, démontrant votre capacité à manier ce language avec finesse.
  • Des compétences de communication affûtées qui peuvent engager et inspirer, aussi bien dans le domaine écrit que dans des dialogues captivants.
  • Une maîtrise des mathématiques 3D et du débogage digne d'un sorcier, naviguant sans effort dans les royaumes de la géométrie et écrasant les bugs d'un simple geste.
  • Un regard avisé sur les performances, veillant à ce que chaque ligne de code transpire d'efficience.
  • Une passion ardente pour la résolution de problèmes, vous poussant à conquérir même les défis les plus redoutables avec créativité et ténacité.
  • Points bonus si vous avez lancé un ou plusieurs jeux sur console, démontrant ainsi votre capacité à prospérer dans le monde exigeant du développement de jeux.
  • Kudos supplémentaires si vous avez exploré l'Unreal Engine, démontrant votre maîtrise dans l'un des engins les plus légendaires de l'industrie.
Behaviour Interactive s'associe à Haenir Studio pour développer et publier leur premier jeu très attendu, Blight : Survival. Le jeu se déroule dans le no man's land entre deux royaumes désespérés enfermés dans une guerre incessante. Dans ce royaume de mort et de décomposition, une nouvelle souche de Blight a surgi des restes de ceux qui sont tombés au combat. Nourrie et renforcée par le sang versé, elle se propage rapidement, transformant l'homme en monstre.

Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l'équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

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