Senior UX Designer

4 weeks ago


Montréal QC, Canada Behaviour Interactive Full time

Behaviour Interactive is partnering with Haenir Studio to develop and publish their hotly anticipated debut IP, Blight: Survival . The game takes place in the no man’s land between two desperate kingdoms locked in a ceaseless war. Fed and strengthened by the blood that’s been spilled, it rapidly spreads – turning man into monster.
Partner with the Art, Design and UI department to create accessible and engaging experiences;
Help evangelize the UX game’s vision to the team at large;
Collaborate with the team to find balanced solutions for players, business, and technical goals;
Collaborate with game design, tech, and art to deliver innovative, intuitive, and efficient experiences for our players;
Share UX best practices and principles within the project and studio;
Work with user research to evaluate the usability of games and assist in turning feedback into actionable items.
Deep knowledge and application of user-centered design and player behaviour;
Creative and passionate about games;
Familiar with the Adobe Creative Suite and various prototyping tools i.e., Adobe XD, Figma, Sketch;
Experience as a UX designer in the video game industry or the equivalent;
Travailler en partenariat avec le département de conception, d'Art et de UI afin des créer des expériences accessibles et attrayantes ;
Contribuer à évangéliser la vision UX du jeu auprès de l’ensemble de l’équipe ;
Collaborer avec l’équipe afin de trouver des solutions équilibrées qui répondent aux objectifs de jouabilité, d’affaires et techniques ;
Collaborer avec les équipes de conception de jeu, technologie et art afin de créer des expériences novatrices, intuitives et efficaces pour nos joueur·euse·s ;
Partager les meilleures pratiques et principes UX au sein du projet et du studio ;
Travailler avec l’équipe recherche utilisateur afin d’évaluer l’ergonomie des jeux et aider à transformer la rétroaction reçue en actions concrètes.
Esprit créatif et passion pour les jeux vidéo ;
Connaissance d’Adobe Creative Suite et de divers outils de prototypage tels Adobe XD, Figma et Sketch ;
Expérience à titre de concepteur·trice UX au sein de l’industrie du jeu ou l’équivalent ;
Behaviour Interactive s'associe à Haenir Studio pour développer et publier leur premier jeu très attendu, Blight : Survival . Le jeu se déroule dans le no man's land entre deux royaumes désespérés enfermés dans une guerre incessante. Nourrie et renforcée par le sang versé, elle se propage rapidement, transformant l'homme en monstre.
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