VFX Artist
Found in: Jooble CA O C2 - 1 week ago
English will follow below.
Description d’emploi:
En tant qu'artiste VFX, vous serez responsable de créer et de mettre en place des effets visuels époustouflants en temps réel dans le jeu. Vous donnerez vie à la vision de l'équipe de conception en ce qui concerne les effets spéciaux.
Ce que vous ferez:
- Créez des effets visuels (VFX) en temps réel et des systèmes de particules.
- Élaborez des shaders animés et des effets post-processus.
- Réalisez des simulations en temps réel et/ou précalculées.
- Implémentez les éléments VFX dans l'éditeur de jeu.
- Optimisez les éléments VFX et les shaders conformément aux directives techniques du projet.
- Collaborez avec les designers, programmeurs et artistes techniques.
Ce que vous apportez:
- Au moins 5 ans d'expérience en tant qu'artiste VFX en temps réel.
- Expérience dans la création d'éléments VFX liés aux personnages et au gameplay.
- Compréhension approfondie d'un moteur de jeu ; préférence pour Unreal Engine 5.
- Connaissance d'un logiciel de modélisation 3D (Maya, 3Ds Max ou Blender).
- La connaissance de Houdini et Substance est un atout.
- Capacité à adapter votre style à la direction artistique du projet.
- De fortes compétences en communication et en collaboration pour travailler efficacement avec des équipes pluridisciplinaires.
- Une expérience avec un jeu AAA est considérée comme un atout.
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Job Description :
As a VFX artist, you will be responsible for creating and implementing breathtaking real-time VFX assets into the game. You will bring the design team’s vision to life when it comes to special effects.
Responsibilities:
- Create real-time VFX and particle systems.
- Create animated shaders and post-FXs.
- Create real-time and/or baked simulations.
- Implement VFX assets in the game editor.
- Optimize VFX assets and shaders according to the project’s technical guidelines.
- Collaborate with designers, programmers and technical artists.
Knowledge/Skills:
- At least 5 years of experience as a real-time VFX artist.
- Experience with character and gameplay related VFX asset creation.
- Deep understanding of a game engine; Unreal Engine 5 preferred.
- Knowledge of a 3D modeling software (Maya, 3Ds Max or Blender).
- Knowledge of Houdini and Substance is an asset.
- Ability to adapt your style to the art direction of the project.
- Strong communication and collaboration skills to work effectively with cross-functional teams.
- Experience with a AAA game is considered an asset.
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