Lead Cinematic Animator

Found in: Talent CA C2 - 1 week ago


Montreal, Canada 2K Full time

Cloud Chamber is looking for a dynamic Lead Cinematic Animator to manage and mentor a talented team of cinematic animators in creating a high-quality, immersive BioShock experience. You will oversee the efforts of the cinematic animation team while evangelizing the creative direction and vision for the project. You are an expert in the fundamentals of traditional animation principles and how they are applied to video game development. 

You will work side by side with the Cinematic Director, Animation Director, Lead Tech Animator, and Production to push the limits of what is possible, carry forward the vision of the project, and build a thriving collaborative culture for the animation department.

Job Details:

Manage and mentor a team of cinematic animators in the development of high-end cinematic and cut-scene animations. Contribute to the development of the cinematic animation pipeline and workflows, with a continuous eye for improvement. Partner with other department leads and animation leadership to plan for mocap sessions. Lead review sessions with the cinematic animation team, giving constructive, actionable feedback. Actively collaborate with other disciplines to ensure cinematic animation goals are set, met, and completed in a timely manner. Work closely with Production to identify blocking issues, develop milestone roadmaps, participate in sprint planning and tasking, and delegate animation work. Share your own experience, best practices, and cinematic animation know-how to elevate the less experienced members of the team. Take on a small animation workload when time permits.  Take an active role in the animation and cinematic leadership circle, by sharing your voice and best practices to help guide the culture of the cinematic team. Participate in the hiring process for the department, including the creation of job roles and responsibilities.  Establish on-boarding and team training for the cinematic animation team regarding animation related tools, and processes, and software. Embrace and evangelize the Cloud Chamber values: Act with Kindness, Lead With Courage, Dare To Be Original and Creative, Stand For Unity, and Embrace Diversity. 

Skills, Experience, and Qualifications:

Previous Lead, Team Lead, or coaching experience, leading an animation team. Shipped multiple AAA titles, ideally using Unreal or a comparable engine.  Exceptional knowledge of motion capture and hand key animation as they pertain to video game cinematics. Animation graph and data integration experience. Experience working with Motion Capture data and pipelines. Experience in hand-key facial animation and audio-driven facial animation tools. Experience structuring & maintaining animation processes such as rigging, or prototyping.  A very strong understanding of character performance, form, gesture, and silhouette. Excellent understanding of anatomy and caricature. Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects. An exemplary understanding of traditional animation principles and physical storytelling.  Able to respond elegantly to difficult creative changes, often late in the process. Strong collaborative and flexible spirit. Champion of high standards, pushing for progress, embracing change, and challenging the status quo. Uncompromising ethics and unwavering integrity. A positive force multiplier with a great team-player attitude. 

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.


  • Senior Cinematic VFX Artist

    Found in: Talent CA C2 - 7 days ago


    Montreal, Canada 2K Full time

    Cloud Chamber is looking for a talented and dazzling Senior Cinematic VFX Artist to partner with our creative team to find artistic and technical approaches to a diverse range of tasks. You will work with the Cinematics Team on challenging and exciting in-game cutscenes and vignettes, driving and tuning our visual identity, and developing and improving upon...

  • MoCap Animator

    2 weeks ago


    Montreal, Canada Eidos-Montréal Full time

    April 10, 2024 MOCAP ANIMATOR REPORTS TO: LEAD ANIMATOR WHAT YOU WILL DO: Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios; Respect a delivery schedule of high quality of level animation assets set by the rest of the team; Clearly communicate progress and issues to the Lead Animator, and be...

  • MoCap Animator

    2 weeks ago


    Montreal, Canada Eidos-Montréal Full time

    April 10, 2024 MOCAP ANIMATOR REPORTS TO: LEAD ANIMATOR WHAT YOU WILL DO: Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios; Respect a delivery schedule of high quality of level animation assets set by the rest of the team; Clearly communicate progress and issues to the Lead Animator, and be...

  • MoCap Animator

    2 weeks ago


    Montreal, Canada Eidos-Montréal Full time

    April 10, 2024 MOCAP ANIMATOR REPORTS TO: LEAD ANIMATOR WHAT YOU WILL DO: Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios; Respect a delivery schedule of high quality of level animation assets set by the rest of the team; Clearly communicate progress and issues to the Lead Animator, and be...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...

  • Mocap Animator

    2 weeks ago


    Montreal, Canada Dont Nod Full time

    DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, TellMe Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has worked with...

  • Mocap Animator

    Found in: Talent CA C2 - 7 days ago


    Montreal, Canada dontnod entertainment Full time

    Company Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, Tell Me Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...

  • Mocap Animator

    2 weeks ago


    Montreal, Canada Dont Nod Full time

    DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, TellMe Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has worked with...

  • Mocap Animator

    2 weeks ago


    Montreal, Canada Dont Nod Full time

    DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, TellMe Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has worked with...

  • Mocap Animator

    Found in: Talent CA C2 - 1 week ago


    Montreal, Canada DON'T NOD Montréal Full time

    Job DescriptionWhy join us?You want to bring your talent to the DON’T NOD Montreal team and work on the new narrative game Lost Records: Bloom & Rage, led by key members of the team behind Life is Strange;You want to join a diverse and committed team, both in its culture and in the content of the games it creates;You're looking for an environment where...

  • Lead Animator

    Found in: Talent CA C2 - 7 days ago


    Montreal, Canada 2K Full time

    Cloud Chamber is looking for talented and articulated (see what we did there?) Lead Animator to manage and mentor our team of energetic animators. We need you to pilot the efforts of the animation team while maintaining the creative vision for the project. You are an expert in the fundamentals of traditional animation principles and how they are applied to...

  • Lead Animator

    Found in: Talent CA C2 - 7 days ago


    Montreal, Canada Framestore Full time

    Lead Animators set an example of quality, communication, and dedication within the team. They lead small teams of animators, supporting Animation Supervisors both creatively and technically.Responsibilities:Set an example for animation quality within the Animation Dept.Work closely with the Animation Supervisor to produce high-quality animation and create...

  • Lead Animator – Real-Time

    Found in: Talent CA C2 - 1 week ago


    Montreal, Canada Reel FX Creative Studios Full time

    Description Job Summary: The Lead Animator is a key member of the show that is responsible for managing animation on episodes and a team of animators assigned to the episodes and sequences. They are a part of the leadership team that drives the quality and style of the show. The Lead Animator partners with the other Lead Animators and the CG...

  • Animation Team Lead

    Found in: Talent CA C2 - 1 week ago


    Montreal, Canada Ubisoft Full time

    Job Description As an Animation Team Lead, you will support the Project Lead (CP)/ Production Manager (PM) in overseeing work quality and deadlines for your small team. You will help follow up on and validate your team’s work and coach team members while overseeing part of the development of the game (where necessary). What you'll do Create,...

  • Animation Team Lead

    1 week ago


    Montreal, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...

  • Animation Team Lead

    1 week ago


    Montreal, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...

  • Animation Team Lead

    1 week ago


    Montreal, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...

  • Animation Team Lead

    Found in: beBee S CA - 1 week ago


    Montreal, Canada Ubisoft Entertainment Full time

    Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and...