Layout Artist

3 months ago


Vancouver, Canada IFG - International Financial Group Full time
1. General
JobTitle: MidLevel Cinematic Artist
Type: Contract
Level:MidLevel
Location: VancouverCanada
Workplace: Onsite(hybrid)
Duration: ASAP to Full18months

2.About thejob
How would you create compelling cinematic scenes that tell a storyand evoke emotions Do such questions intrigueyou
How do you ensure seamlesstransitions between gameplay and cinematicsequences
How do you utilize yourknowledge of cinematography principles to enhance the visualstorytelling in video games
Whattools and software do you use for motion capture sessionpreparation and support
How doyou mentor and train junior layout artists to develop their skillsin cinematicart

3.Summary of theopportunity
Client Overview: We are hiring for a leading technology companythat specializes in the development of videogames.
Role Summary: As aMidLevel Cinematic Artist you will work closely with the CinematicsDirector and various departments of the Game Team to createcompelling cinematic scenes that enhance the overall gamingexperience. Your expertise in storytelling cinematography animationand editing will be crucial in bringing the games narrative tolife.

4.What are the keyresponsibilities
Work with the Cinematics Director and various departments of theGame Team.
Previsualize scenes inMaya and Unreal using concepts scripts andstoryboards.
Prepare and supportmotion capture sessions.
Performtechnical layout of realtime scenes in Motion Builder Maya andUnreal.
Edit scenes with audiousing Premiere and Unreal.
Polishthe final camera work.
Createseamless transitions between gameplay andcinematics.
Convey emotions andstorytelling through cinematiccameras.
Develop a deepunderstanding of proprietary tools and processes used inlayout.
Anticipate layoutproduction needs and effectively communicate toolrequests.
Collaborate withproduction on dependencies estimates andscheduling.
Mentor and train newlayout artists asneeded.

5.What experience are we looking for to drivesuccess
MUSTHave Skills andQualifications:
35 years ofexperience in video games film/television orequivalent.
Artrelated degreeand/or comparable professionalexperience.
Indepth understandingof cinematic language and storytellingtechniques.
Strong knowledge ofcamera lenses and principles ofcinematography.
Experienceworking with motion capture.
Comprehensive understanding of animationprinciples.
Ability to offercreative problemsolving ideas forcinematics.
Excellent timemanagement and organizationalskills.
Proficiency in MayaMotion Builder and Premiere.
Preferred Skills andQualifications:
Scripting skillsin Maya and Motion Builder.
Unreal Engine or other game engineexperience.
Animation rigging andvideo editingexperience.

6.So calling all topperformers
Exciting Opportunity: This role presents an exciting opportunity tocontribute to impactful projects and initiatives while honing yourskills in cinematic art within a dynamic and innovative technologycompany.
CompetitiveCompensation: Competitive hourly rateoffered.
Application Process: Toapply for this role please apply online or email your resumehighlighting your relevant experience and qualifications. Pleaseensure that your application provides accurateinformation.
About this posting:This description has been designed to indicate the general natureand level of work performed by employees within this position. Theactual duties responsibilities and qualifications may vary based onassignment.
Equal EmploymentOpportunity: We are committed to diversity and inclusion. We have anondiscrimination policy and encourage diverse candidates to apply.We also ensure accessibility and provide accommodation throughoutthe recruitmentprocess.

Inconclusion: Dont miss out on this exciting opportunity to join ourteam and make a meaningful impact Apply today Please feel free todrop in your resume at.


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