EA SPORTS — Technical Artist Intern — Sports Tech — Vancouver, Canada
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EA SPORTS Tech is recruiting a Technical Artist Intern to support content creators through tools, pipelines and workflows for high-quality game assets.
Location: Vancouver, Canada
Contract and work arrangement: Paid eight-month internship starting May 2027; onsite or hybrid with three office days weekly. Canadian work authorization required for the entire internship; no visa sponsorship. Must be enrolled in an accredited degree, return for at least one semester and graduate in May 2028 or later.
What you will do
- Assess, build and maintain content-creation tools and workflows with the central technical-art team.
- Work with artists to understand technical needs and improve productivity.
- Explore production technologies supporting efficient, visually strong content.
What the studio is looking for
- Foundational understanding of 3D modeling, texturing, rendering, shading, lighting, rigging or related disciplines.
- Basic game-engine, asset-pipeline, profiling and revision-control familiarity.
- A relevant technical degree in progress; Maya, Photoshop, Python or C# experience is useful. Submit project examples, expected graduation date and a cover letter.
Source and dates
Employer posting date: not displayed in the retrieved official vacancy. Industry spreadsheet date: 14 October 2026 (not treated as the employer posting date). Vacancy and application link verified by AnimaWorker on 15 October 2026.
Sources: Official employer vacancy; Industry job spreadsheet. Any AnimaWorker listing expiry is an internal WP Job Manager date, not an employer application deadline.
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