Advanced Rendering Software Engineer
3 weeks ago
Advanced Rendering Software Engineer – American Football Location: Victoria, British Columbia, Canada Description & Requirements Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story and part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the leading sports entertainment brands in the world, with top‑selling video‑game franchises, award‑winning interactive technology, fan programs, and cross‑platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry‑leading sports video games, including Madden NFL football, EA Sports FC, NHL®, NBA LIVE basketball, and EA SPORTS UFC. Reporting to a Software Engineering Manager, as a Rendering Software Engineer 3 you will develop core rendering features, engine components and tools that change how Sports creates games. You will partner with the Frostbite development team, work with leading industry talent in one of the world’s largest game‑development communities, and participate in both internal and external graphics conferences to gain and share knowledge. Your Responsibilities Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintain, implement, test and debug code, pipelines and other rendering‑related sub‑components and packages. Improve rendering modules of a game engine. Stay up to date with latest hardware & software changes enhancing the rendering domain. Coordinate across disciplines with engineering, art and tech art to deliver a consistent gaming experience across multiple platforms. Your Qualifications 7+ years of professional software development experience focused on C++. 5+ years of experience working on or creating real‑time rendering engines. 3+ years of experience in modern graphics APIs such as DirectX12, Vulkan, or Metal. 5+ years of experience with PC, PS4, Xbox One, PS5, Xbox Series S/X. 3+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor. 3+ years of experience with art and content pipelines and workflows. 5+ years of experience investigating and optimizing low‑level game engine code on multiple platforms. Experience working with modern game engines and large code bases such as Unity or Unreal. Communication ability that supports an open working environment regarding feedback. A desire to improve visual quality together with art and design. Stay up to date with latest and the greatest techniques in computer graphics. Excellent debugging and multi‑threading skills. Bonus Experience developing rendering techniques and implementing white papers. Experience writing your own custom graphics engine or tool set. Familiarity with shader optimizations on different platforms. Compensation And Benefits The ranges below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr
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Advanced Rendering Software Engineer
2 days ago
Victoria, British Columbia, Canada EA SPORTS Full time $119,600 - $167,300 per yearDescription & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.EA SPORTS is...
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Advanced Rendering Software Engineer
3 weeks ago
Victoria, Canada EA SPORTS Full timeAdvanced Rendering Software Engineer – American Football Location: Victoria, British Columbia, Canada Description & Requirements Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story and part of a community that connects across the globe. A place where creativity...
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Advanced Rendering Software Engineer
3 weeks ago
Victoria, Canada EA SPORTS Full timeAdvanced Rendering Software Engineer – American Football Location: Victoria, British Columbia, Canada Description & Requirements Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story and part of a community that connects across the globe. A place where creativity...
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