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Artist (Murals/Street/Graffiti) - EA SPORTS (6 months)

2 hours ago


Vancouver, Canada EA SPORTS Full time

Illustrator (Murals) – EA SPORTS (6 months) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. EA SPORTS, one of the world's leading sports entertainment brands, is known for top-selling video game franchises such as Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC. Artists play a vital role in shaping the game's visual target, collaborating closely with the Art Team to interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project. Description & Requirements At EA SPORTS, artists help visually interpret creative briefs and produce murals, street art, logos, and graffiti-style art for a sports-themed realistic game world. All completed artwork will be produced digitally (Photoshop, Illustrator, or other art programs) and provided as high‑resolution game‑friendly files (.png, .jpg, etc.). The Art Team operates a hybrid work model, working onsite in the Vancouver‑Burnaby area three days a week (Tuesday‑Thursday) with the remaining two days remote. Responsibilities Collaborate with the World Art Director and Lead Concept Artist to review in‑world spaces, determine sightlines and create street‑themed art based on specified measurements and sizes (portrait, landscape, wrap‑around walls, building sides, etc.). Translate loose ideas from mood boards into compelling sports‑themed visuals that drive the game vision forward. Gather references and create mood boards for a diverse range of street art styles, seasonal themes, and genres. Present multiple design roughs for approval, incorporate feedback, and produce detailed final illustrations within established timelines. Assist 3D artists by providing clear visual guides that ensure seamless translation into in‑game assets. Design artwork with an understanding of in‑game readability, scale, and player perspective, ensuring murals and graphics read clearly from intended camera distances and gameplay angles. Coordinate with Development Directors on task management, scheduling, and assignments; collaborate with Art Directors to achieve visual targets and offer support to the World Art team throughout production cycles. Required Qualifications A strong passion for illustration, focusing on conceptualizing a wide range of art pieces across the in‑game world environments. Experience in designing and conceptualizing illustrations from rough sketches to refined line art and fully rendered illustrations. A portfolio demonstrating diverse styles and subject matter that can appear cohesive across multiple assets. Current knowledge of street and graphic art trends (stencil, lettering, tags, graffiti, murals) and the ability to bring fresh ideas and innovations to the team. Ability to design realistic and stylized characters, drawing from imagination and references, to add personality and neighborhood feel to world art spaces. Experience creating graphic design elements with pattern variations, color, texture, and graphics for large walls and building fronts. Strong graphic design and typography skills to create logos, tattoos, faux brand names, and other stylized street‑art elements. Proficiency in creating directional packages, including position notes, detailed shots, and material callouts. Excellent communication skills and the ability to work effectively with cross‑disciplinary teams. Proactive attitude, openness to feedback, and ability to work efficiently under tight deadlines while maintaining quality. Capability to translate creative direction into high‑quality artwork that meets visual and production goals. Software & Tools Proficiency Industry‑standard 2D digital painting software such as Photoshop, Illustrator, etc. Nice to Have Prior game development experience. Production‑aware art creation considering texture resolution, tiling, UV layouts, material usage, and performance constraints. Pay Transparency – North America Pay ranges (example for British Columbia): $91,100 – $126,900 CAD. Benefits include vacation (3 weeks per year to start), 10 days sick time, extended health/dental/vision coverage, and basic life insurance. EA offers a comprehensive benefits package tailored to local needs. Equal Opportunity Employer Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also considers qualified applicants with criminal records and provides accommodations for qualified individuals with disabilities as required by law. #J-18808-Ljbffr