Technical Artist
5 days ago
Technical Artist (Tools) - EA SPORTS Technology 1 day ago Be among the first 25 applicants Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award‑winning interactive technology, fan programs, and cross‑platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry‑leading sports video games, including Madden NFL, FC soccer, NHL® hockey, and EA SPORTS UFC. As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day. Your Responsibilities As a Technical Artist - Game Engine, your mission is to design, and implement efficient, high‑quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. As a contributor, you are an expert in the Technical Art field, with main responsibilities including developing content workflows and solutions in game engine, systems, optimizations, integrations with other production systems, and scripting game engine tools. Technical Artists are expected to have ownership over assigned areas – understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development. You will partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science. Your Qualifications At least 4+ years of cinematic/games production experience. A bachelor's degree (or equivalent) in a related field. Effective at communicating with different audiences: artists, engineers, and managers. Proficient scripting/programming in Python, C#, or other game engine scripting environments. Expert knowledge of 2D and 3D art packages such as Maya, Photoshop, and Houdini. Substance Designer is a bonus. A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints. Experience with asset optimization challenges/techniques, especially in game engines. A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations. A Passion for Games Pay Transparency - North America Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES British Columbia (depending on location e.g. Vancouver vs. Victoria) $100,000 - $139,500 CAD Pay is just one part of the overall compensation at EA.For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity. About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Seniority level Mid‑Senior level Employment type Full‑time Job function Design, Art/Creative, and Information Technology Industries Computer Games Burnaby, British Columbia, Canada CA$90,000.00-CA$145,000.00 3 weeks ago #J-18808-Ljbffr
-
Technical Artist
4 days ago
Vancouver, Canada Designwrk Studio Full timeTechnical artist job description Technical Artists are hybrid creative and technical operators who liaise between the artist and the programmer teams. They require both visual skills as well as programming knowledge to understand both disciplines and problem solve between departments. A good technical artist will keep the artistic vision intact while...
-
Technical Artist
1 week ago
Vancouver, Canada Electronic Arts Full timeFrostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an...
-
Technical Artist
2 weeks ago
Vancouver, Canada Kabam Full timeAt Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is...
-
Vancouver | Technical Artist
2 weeks ago
Vancouver, Canada Track VFX Full timeWe are looking for a Technical Artist to join our team in Vancouver! Great opportunity to be part of building the pipeline foundation! A great opportunity for an artist to take a leap to a more technical role. This is an exciting and rare opportunity to be part of the formative years of a new studio in Vancouver. Our constantly increasing projects range...
-
Technical Artist
10 hours ago
Vancouver, British Columbia, Canada VRIFY Full timeVRIFY is positioned at the forefront of the mining industry's transformation, leveraging cutting-edge AI to revolutionize mineral exploration. With a focus on AI-driven drill targeting, VRIFY synthesizes vast amounts of geological, geospatial, and operational information to deliver precision and efficiency beyond traditional exploration methods. As VRIFY...
-
Vancouver | Technical Artist
3 weeks ago
Vancouver, Canada Track VFX Full timeWe are looking for a Technical Artist to join our team in Vancouver! Great opportunity to be part of building the pipeline foundation! A great opportunity for an artist to take a leap to a more technical role.This is an exciting and rare opportunity to be part of the formative years of a new studio in Vancouver. Our constantly increasing projects range from...
-
Technical Artist
1 week ago
Vancouver, Canada Electronic Arts Full time**Technical Artist** At Ripple Effect we are building the AAA studio of tomorrow. Our studio is dedicated to crafting community-first experiences powered by cutting-edge technology and genre-defining innovation. We welcome artists of all levels and backgrounds to join us either in-studio or fully remote as we build the next great Battlefield...
-
Technical Artist
1 week ago
Vancouver, British Columbia, Canada EA SPORTS Full timeDescription & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.EA SPORTS is...
-
Technical Artist
1 week ago
Vancouver, Canada Electronic Arts Full time**General Information**: **Locations**: Vancouver, British Columbia, Canada - Role ID - 210787 - Worker Type - Regular Employee - Studio/Department - CT - Creative Innovation - Work Model - Hybrid **Description & Requirements**: - Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is...
-
Vancouver | Technical Artist
7 days ago
Vancouver, British Columbia, Canada Track VFX Full timeWe are looking for a Technical Artist to join our team in Vancouver Great opportunity to be part of building the pipeline foundation A great opportunity for an artist to take a leap to a more technical role. This is an exciting and rare opportunity to be part of the formative years of a new studio in Vancouver. Our constantly increasing projects range from...