Senior Engine Programmer

14 hours ago


Vancouver, Canada Electronic Arts Full time

Overview Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. We’re building a new unannounced AAA EA SPORTS product across platforms and are looking for a Senior Engine Programmer to help build the technology that powers the next generation of EA SPORTS games. Your Responsibilities Design, implement, and maintain low‑level engine systems using C++. Optimize performance across memory, CPU, and streaming pipelines. Support cross‑platform development and hardware‑specific requirements. Profile and debug challenging engine issues in large‑scale game environments. Evaluate and integrate new technologies, recommend engine improvements and help define our long‑term roadmap. Guide and support junior and mid‑level engineers through code reviews, architecture discussion and hands‑on guidance. Your Qualifications 7–10+ years of professional C++ experience. 5+ years of experience with engine architecture and system‑level programming. 5+ years of experience with memory management, concurrency, and multi‑threading. Debugging and optimization skills – performance analysis using first‑party and proprietary profilers. Experience working with AAA engines (e.g., Frostbite, Unreal, Unity, or custom engines). Previous experience in a collaborative, cross‑discipline team environment. Knowledge of linear algebra and 3D mathematics. Pay Transparency - North America The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs). COMPENSATION AND BENEFITS Pay Ranges – British Columbia: We offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan for regular full‑time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr



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