Software Engineer
10 minutes ago
Description & Requirements Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Work Model: Hybrid, 3 days per week in office Frostbite is EA’s state‑of‑the‑art multi‑platform game development engine. Our global team develops creative engine features and cutting‑edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best‑known titles and amazing player experiences. Reporting to the senior engineering manager, this software engineer role offers a recognized expert the opportunity to work with game teams to integrate new releases of the Frostbite engine. You will be part of a diverse, distributed Frostbite Partner Experience team and collaborate with internal game teams using Frostbite, helping them integrate new versions of the Frostbite engine and optimize processes and workflows. Responsibilities Resolve issues during integration and ensure seamless delivery to the EA Sports game teams Merge, develop and debug Frostbite and game code during the integration process Update or refactor the game code to use new Frostbite APIs Partner with game teams regarding new engine changes and improve the adoption strategy Identify opportunities within the integration process and propose potential solutions to each game team Communicate the underlying integration challenges to business partners and the Frostbite leadership In time, provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages Qualifications Required Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study or equivalent practical experience 3+ years of professional experience with C++ and C# Experience with version control concepts and good practices Hands‑on code development and integration experience Experience working with and defining requirements Experience with efficient code development and optimization Preferred Experience in game engine development, release or integration Proficiency with Perforce and large code integrations Experience working with or in Korean‑speaking teams (language proficiency is beneficial but not mandatory). Experience with current gaming platforms, mainly PC and mobile COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr
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