Principal Combat Designer

3 days ago


Canada Scopely Full time

Scopely is looking for a top-performing Principal Combat Designer to join us in a remote or hybrid basis (Culver City) for an exciting unannounced project in development. Join a team that is early in its journey to build a new F2P Open World Adventure title with World Class IP. You’ll shape the vision for our combat, leveraging your expertise in the 3Cs (camera, character, controls) and enemy AI to deliver gameplay that is approachable, creative, and endlessly replayable. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. What You Will Do Own both our player and enemy combat systems, including weapons and abilities. Define our core AI systems to support a wide variety of dynamic and challenging encounters. Champion combat’s role in the broader sandbox, partnering with other gameplay, content, and level designers to foster player creativity and emergent play. Ensure combat appeals to a broad audience while still delivering deep engagement and replayability. Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay. Shape combat’s progression and personalization systems so they enhance gameplay and support our live-service. #J-18808-Ljbffr



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