Lead Character Artist in Kimberley
5 hours ago
Winnipeg, Manitoba, Canada
Placements24
Full-time
Free with email or Google
Save this job and keep your search organized
Create a free account to save jobs, create alerts and return to this listing from your dashboard.
Free with email or Google
By continuing, you agree to our Terms & Privacy Policy.
Guide a talented team as a Lead Character Artist in Kimberley. Shape the visual direction of character art in a dynamic hybrid work environment.
Our client seeks an experienced Lead Character Artist to oversee character art creation. This role emphasizes artistic excellence, mentoring junior artists, and leading a high-quality art pipeline. Ideal candidates are passionate with strong leadership and technical skills in character modeling and texturing while effectively collaborating across teams.
Key Responsibilities: • Lead the character art team in creating compelling 3D models • Maintain artistic style and quality for character assets • Collaborate with animators and technical artists for visual coherence • Provide mentorship and constructive feedback to team members • Oversee the asset pipeline for timely delivery
Requirements: • 8+ years of experience in 3D character art • Strong portfolio showcasing modeling and texturing skills • Proficient in Maya, ZBrush, Substance Painter, and Photoshop • Familiar with Unreal Engine or Unity for real-time rendering • Proven leadership and communication skills in hybrid settings
Inspire creativity and artistic growth while leading character development in Kimberley.
Our client seeks an experienced Lead Character Artist to oversee character art creation. This role emphasizes artistic excellence, mentoring junior artists, and leading a high-quality art pipeline. Ideal candidates are passionate with strong leadership and technical skills in character modeling and texturing while effectively collaborating across teams.
Key Responsibilities: • Lead the character art team in creating compelling 3D models • Maintain artistic style and quality for character assets • Collaborate with animators and technical artists for visual coherence • Provide mentorship and constructive feedback to team members • Oversee the asset pipeline for timely delivery
Requirements: • 8+ years of experience in 3D character art • Strong portfolio showcasing modeling and texturing skills • Proficient in Maya, ZBrush, Substance Painter, and Photoshop • Familiar with Unreal Engine or Unity for real-time rendering • Proven leadership and communication skills in hybrid settings
Inspire creativity and artistic growth while leading character development in Kimberley.