Lead Programmer

14 hours ago

Winnipeg, Manitoba, Canada Smoking Gun Interactive Inc. Full-time
Company Description Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.

Job Overview As a Lead Programmer at Smoking Gun Interactive (SGI), you're a talented and driven person who enjoys working on great projects. You have experience in a variety of areas of game development and are able and willing to work on any area of game programming needed, with a focus on full-stack development experience. You're experienced in mentoring and training programmers and are responsible for the oversight and management of a team of programmers.

Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located in BC, and ideally within the greater Vancouver area

In this role, you will:

Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents;

Produce high-quality, efficient, clean, and modular code;

Collect and document users' requirements and develop logical specifications;

Research, evaluate and synthesize technical information to design, develop and test computer-based systems;

Develop data, process and network models to optimize architecture and to evaluate the performance and reliability of designs;

Plan, design and co-ordinate the development, integration and operation of computer-based systems;

Assess, test, troubleshoot, document, upgrade and develop maintenance procedures for applications software;

Lead and co-ordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems;

Show proactivity in identifying tasks/problems that need tackling, outside of known scheduled work, from refactoring to bug fixing;

Be able to go above and beyond in their daily tasks as required;

Provide mentorship and training for programmers to create an atmosphere of cooperation and learning;

Provide and accept feedback on all aspects of code quality (performance, readability, testability, design);

Demonstrate forward thinking in regards to what impact design and implementation decisions will have on the overall project during each phase of development;

Work with Production in the creation and risk-management of project milestone goals and schedules;

Coordinate the hiring, supervising and managing of other members of the team

To be successful in this role, you must have:

5+ years' experience as a programmer in the game industry and or related field;

A bachelor's degree in Computer Science, Engineering or equivalent;

Passion for playing and creating innovative games - you consider yourself a gamer;

Shipped at least one game as a senior or lead programmer;

A natural affinity for being strongly self-motivated and an independent worker;

Expert working knowledge of C++ and C#, Standard Library and Object Oriented Design;

Strong understanding of general and 3D math, statistics and probability;

Excellent problem-solving abilities, proven ability to tackle hard problems in creative ways;

Excellent oral and written communication skills;

A positive attitude with a desire to work within a team environment towards a common goal;

An impressive ability to estimate work load and execute on the work in the time estimated;

Contributed to planning product releases alongside production or project management;

Mentored multiple programmers in both coding capabilities and forwarding their career

It would also be great if you had experience with:

Any of the following languages, Java, Lua, HLSL/Cg shaders;

Mobile: iOS, Android;

Test Driven Development;

Visual Studio, Perforce;

Unit testing and TDD for server development;

C# server environments, AWS, Azure, GCP;

Running a live server environment and supporting operations

Benefits

10 days vacation leave

5 paid days personal leave

7 paid sick days

Life Insurance & Accidental Death & Dismemberment

Dependent Life Insurance

Long Term Disability (LTD)

Extended Healthcare Benefit

Dental Care

Hybrid working

Training & Development

Salary Range: 110,000 to 140,000 CAD

Smoking Gun Interactive is an Equal Opportunity Employer. Qualified applicants will receive consideration for empl