Stylized Character Concept Artist
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Shape stylized characters remotely from British Columbia with fashion, costume design, and strong drawing fundamentals for Palia at Singularity 6.
As a Concept Artist, you will work with the Art Director and Character Team on character aesthetics. The work calls for story, game design, stylization, anatomy, perspective, composition, and color theory. Your concepts and illustrations will help communicate ideas and cultivate Palia's visual direction.
Key Responsibilities:
- Create high-quality character concepts for stylized settings
- Apply fashion and costume understanding to character designs
- Create illustrations that present ideas and inspire teams
- Explore varied ideas and extend visual design boundaries
- Communicate ideas across cross-discipline teams
Requirements:
- One-plus years creating concept artwork for games, animation, or films
- Proficiency in Photoshop and willingness to learn new tools
- Expertise in anatomy, shape design, perspective, drawing, composition, and color theory
- Strong traditional art skills and visual problem-solving ability
- Ability to give and receive constructive feedback
Bring character design, illustration, fashion, and visual problem-solving skills to Palia's stylized game project at Singularity 6.