Senior VFX Creature Modeling Artist
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Photorealistic CG doubles and creatures define this senior Modeling Artist role at Rodeo FX, based in Montreal's high-end visual effects environment. Maya, ZBrush, and strong topology expertise are central.
You will create complex mechanical, organic, or stylized assets for VFX production. The senior artist collaborates with supervisors and departments to maintain visual quality and technical robustness. You will prepare optimized models that meet Rodeo FX standards while communicating clearly throughout production.
Key Responsibilities:
- Model complex assets from concepts, photos, or scanned elements
- Build clean topology, UVs, and export-ready models
- Reproduce project volumes, proportions, details, and visual style
- Communicate progress, issues, and blockages with supervisors
- Participate in dailies and document non-standard decisions
Requirements:
- Minimum six years of VFX modeling experience
- Proficiency in Maya and ZBrush software
- Solid understanding of topology, volumes, proportions, and details
- Demo reel showing high-end photorealistic CG doubles or creatures
- Independent, collaborative, rigorous, adaptable professional approach
Apply your Maya, ZBrush, topology, and creature modeling expertise to high-end photorealistic VFX production at Rodeo FX.