Senior Lighting Artist – Dead By Daylight

7 days ago


Montreal, Quebec, Canada Behaviour Interactive Full time $90,000 - $120,000 per year

The role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic
Dead by Daylight
. Join us and be a part of the future of interactive entertainment

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
As part of the lighting team on Dead By Daylight, you'll play a key role in shaping immersive visual atmospheres, working closely with the Art Direction to define the tone, color palette, and mood of each scene. This position emphasizes technical execution over artistic vision, requiring a high level of technical proficiency, while also necessitating thoughtful collaboration with the Tech Art team to ensure performance optimization. You'll be involved in managing cinematics, scripted events, fog, and post-process effects to enhance the overall experience. If you're passionate about turning creative ideas into impactful visual storytelling through meticulous technical application, this role is made for you

In this role you will :

  • Collaborate with technical and art teams to develop the visual style and ensure lighting quality.
  • Review game documentation to understand the intended player experience.
  • Define workflows and create visual benchmarks.
  • Use visual references to align with the project's artistic direction and suggest improvements for atmosphere and lighting.
  • Design lighting systems that support both the visual style and gameplay.
  • Develop and maintain efficient lighting pipelines, including the creation of blueprints, material functions, to achieve desired visual effects and performance targets.
  • Debug and troubleshoot complex lighting scenarios, identifying and resolving technical issues related to performance, visual artifacts, and engine constraints in Unreal Engine.

What we're looking for :

  • 5 years of professional experience designing lighting for games.
  • Solid technical knowledge of creating runtime lighting in game engines.
  • Strong understanding of art fundamentals and design principles, including composition and color theory.
  • A deep understanding of real-time lighting pipelines, rendering processes, and optimization techniques within game engines.
  • The ability to debug and optimize complex lighting scenarios in live game services like Dead by Daylight.
  • Familiarity with advanced lighting technologies such as Global Illumination and Lumen.


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