Senior Software Developer, Pipeline Integration
4 days ago
Job Requisition ID #
25WD92788
The French translation can be found below/La traduction en français se trouve plus bas
Position Overview
We are seeking a Senior Software Developer to join our team at Autodesk Research. This role focuses on advancing computer graphics pipelines specifically tailored for the AI era within our Entertainment & Media Solutions (EMS). The ideal candidate will have a robust background in computer graphics, API integration, and modern cloud compute infrastructure, coupled with strong coding skills, particularly in Python and data processing. This position is essential for driving innovation and efficiency in our gaming, animation, and VFX projects.
Optional : A reel or a link to your portfolio to showcase your work in industry can also be submitted during application.
Responsibilities
- Integrate and optimize APIs for Maya and other Digital Content Creation (DCC) tools
- Leverage DCCs in pipelines for gaming, animation, and VFX projects.
- Collaborate with artists to develop advanced methods to create and process data for machine learning
- Create scripts and solutions to facilitate automation and efficient data processing
- Ensure systems are optimized for cloud compute infrastructure.
- Work within project requirements to develop systems that align with the overall vision
- Assist in data acquisition and processing projects
- Debug and optimize technical issues in graphics pipelines and models
- Stay updated with evolving trends and techniques in computer graphics
- Leverage creative and analytical skills to push the boundaries of pipeline efficiency
- Communicate effectively with artistic and research teams to ensure successful integration of systems into projects
Minimum Qualifications
- 3+ years of experience in film, TV, or game production, working closely with modelers, effects technical directors, riggers and animators
- Experience developing for asset and pipeline management frameworks
- Experience in extracting and managing large volumes of data from Maya
- Deep experience in designing, maintaining and evolving computer graphics pipelines
- Strong understanding of procedural principles, style languages, and complexity.
- Proven ability to work within cross-functional teams on productions and projects.
- Inclusive mindset and excels at collaboration
- Excellent verbal and written communication abilities for breaking down complex tasks
Preferred Qualifications
- Up-to-date expertise in computer graphics best practices, production pipelines, and human-centered design
- Experience building and maintaining Flow Production Tracking (Shotgrid) management systems and maya based datasets
- Expert in API of Maya and Bifrost
- Knowledge of best practices for checkpointing and regenerating work reliably
- Strong programming skills to manage artifact creation and management
- Competence with modern cloud compute infrastructure
- Passion for innovation and improving production processes
The Ideal Candidate
- Has worked in the film, TV, or game production industries as a Procedural Artist or Technical Director with hands-on experience in modern 3D procedural production
- Demonstrates a strong understanding of data requirements for ML pipelines.
- Has a passion for adopting new technologies and techniques to enhance procedural workflows
- Strong desire to advance the production process for a re-imagined entertainment industry
Description Du Poste
Nous recherchons un développeur logiciel senior pour rejoindre notre équipe chez Autodesk Research. Ce poste consiste principalement à faire progresser les pipelines graphiques spécialement adaptés à l'ère de l'IA au sein de notre division Entertainment & Media Solutions (EMS). Le candidat idéal possédera une solide expérience en infographie, en intégration d'API et en infrastructure informatique cloud moderne, ainsi que de solides compétences en codage, en particulier en Python et en traitement de données. Ce poste est essentiel pour stimuler l'innovation et l'efficacité dans nos projets de jeux, d'animation et d'effets visuels.
Facultatif : vous pouvez également joindre à votre candidature une bande démo ou un lien vers votre portfolio afin de présenter votre travail dans le secteur.
Responsabilités
- Intégrer et optimiser les API pour Maya et d'autres outils de création de contenu numérique (DCC)
- Exploiter les DCC dans les pipelines pour les projets de jeux vidéo, d'animation et d'effets spéciaux
- Collaborer avec les artistes afin de développer des méthodes avancées pour créer et traiter des données pour l'apprentissage automatique
- Créer des scripts et des solutions pour faciliter l'automatisation et le traitement efficace des données
- S'assurer que les systèmes sont optimisés pour l'infrastructure informatique cloud
- Travailler dans le cadre des exigences du projet afin de développer des systèmes qui s'alignent sur la vision globale
- Assister dans les projets d'acquisition et de traitement des données
- Déboguer et optimiser les problèmes techniques dans les pipelines graphiques et les modèles
- Se tenir au courant des tendances et des techniques en constante évolution dans le domaine de l'infographie
- Exploiter ses compétences créatives et analytiques pour repousser les limites de l'efficacité des pipelines
- Communiquer efficacement avec les équipes artistiques et de recherche afin de garantir l'intégration réussie des systèmes dans les projets
Qualifications Minimales
- Au moins 3 ans d'expérience dans la production cinématographique, télévisuelle ou de jeux vidéo, en étroite collaboration avec des modélisateurs, des directeurs techniques des effets spéciaux, des riggers et des animateurs
- Expérience dans le développement de cadres de gestion des ressources et des pipelines
- Expérience dans l'extraction et la gestion de grands volumes de données à partir de Maya
- Expérience approfondie dans la conception, la maintenance et l'évolution de pipelines graphiques
- Excellente compréhension des principes procéduraux, des langages stylistiques et de la complexité
- Capacité avérée à travailler au sein d'équipes interfonctionnelles sur des productions et des projets
- Esprit inclusif et excellentes aptitudes à la collaboration
- Excellentes capacités de communication orale et écrite pour décomposer des tâches complexes
Qualifications Souhaitées
- Expertise à jour dans les meilleures pratiques en matière d'infographie, les pipelines de production et la conception centrée sur l'humain
- Expérience dans la création et la maintenance de systèmes de gestion Flow Production Tracking (Shotgrid) et de jeux de données basés sur Maya
- Expertise en API de Maya et Bifrost
- Connaissance des meilleures pratiques pour vérifier et régénérer le travail de manière fiable
- Solides compétences en programmation pour gérer la création et la gestion d'artefacts
- Compétence en matière d'infrastructure informatique cloud moderne
- Passion pour l'innovation et l'amélioration des processus de production
Le candidat idéal
- A travaillé dans l'industrie cinématographique, télévisuelle ou vidéoludique en tant qu'artiste procédural ou directeur technique, avec une expérience pratique de la production procédurale 3D moderne
- Démontre une solide compréhension des exigences en matière de données pour les pipelines ML
- Passionné par l'adoption de nouvelles technologies et techniques pour améliorer les flux de travail procéduraux
- Fort désir de faire progresser le processus de production pour une industrie du divertissement réinventée
*Learn More
About Autodesk*
Welcome to Autodesk Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk – it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us
Salary transparency
Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
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We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here:
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Montreal, Quebec, Canada Autodesk Full timeJob Requisition ID # 25WD La traduction en anglais se trouve plus bas/The English translation can be found below Description du poste Nous recherchons un développeur logiciel senior pour rejoindre notre équipe chez Autodesk Research. Ce poste consiste principalement à faire progresser les pipelines graphiques spécialement adaptés à l'ère de l'IA...
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