Senior Technical Animation Lead
5 days ago
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Join the team behind the iconic horror Dead by Daylight and shape the future of its spine-chilling animations
As a Senior Technical Animation Lead, you'll spearhead the animation production process, collaborating closely with the art director, animation lead, animators, and other project directors to bring the game's haunting visual style to life. Your expertise will drive technical and creative decisions, ensuring animations meet the high-quality standards that define Dead by Daylight. With a deep understanding of animation principles and cutting-edge technical knowledge, you'll optimize workflows, inspire innovation, and lead the team to deliver unforgettable player experiences.
In this role you will:- Translate the artistic vision into a streamlined production process, balancing creativity with technical constraints.
- Define technical requirements for animations and ensure seamless integration into the game.
- Optimize workflows through task automation, process improvements, and innovative tool development.
- Champion resource reuse, new tools, and best practices to enhance efficiency and quality.
- Push the boundaries of animation technology to elevate the game's immersive horror experience.
- Foster strong communication between creative and technical teams to align on project goals.
- Evaluate and integrate external software to empower the animation team.
What we're looking for:
- 10+ years of experience in technical animation for video game production, including 3 years in a leadership role.
- Expertise in rigging, skinning, and developing animation tools.
- Experience with Unreal Engine.
- Advanced knowledge of Maya's and/or Blender's animation module.
- Deep knowledge of 3D animation pipelines and blueprint systems.
- Passion for exploring new software, animation techniques, and industry advancements.
Nice to Have:
- Proficiency in Python and/or MEL scripting.
- Familiarity with AnimGraph systems.
- Experience with motion capture technology.
Dans ce rôle, vous:
- Traduirez la vision artistique en un processus de production rationalisé, en équilibrant créativité et contraintes techniques.
- Définirez les exigences techniques des animations et assurerez une intégration fluide au jeu.
- Optimiserez les flux de travail grâce à l'automatisation des tâches, à l'amélioration des processus et au développement d'outils innovants.
- Encouragerez la réutilisation des ressources, les nouveaux outils et les meilleures pratiques pour améliorer l'efficacité et la qualité.
- Repousserez les limites de la technologie d'animation pour sublimer l'expérience immersive d'horreur du jeu.
- Favoriserez une communication étroite entre les équipes créatives et techniques afin d'harmoniser les objectifs du projet.
- Évaluer et intégrer des logiciels externes pour autonomiser l'équipe d'animation.
- Plus de 10 ans d'expérience en animation technique pour la production de jeux vidéo, dont plus de 3 ans à un poste de direction.
- Expertise en rigging, skinning et développement d'outils d'animation.
- Expérience avec Unreal Engine.
- Connaissances avancées du module d'animation de Maya et/ou Blender.
- Connaissance approfondie des pipelines d'animation 3D et des systèmes de plans directeurs.
- Passion pour l'exploration de nouveaux logiciels, de nouvelles techniques d'animation et des avancées du secteur.
- Maîtrise de Python et/ou de scripts MEL.
- Familiarité avec les systèmes AnimGraph.
- Expérience avec la technologie de capture de mouvement.
Pourquoi nous rejoindre ? Chez Behaviour Interactive, vous travaillerez sur l'un des jeux d'horreur les plus populaires, en collaboration avec une équipe passionnée pour créer des expériences palpitantes pour des millions de joueurs. Si vous êtes un·e leader visionnaire qui excelle à l'intersection de la créativité et de la technologie, nous souhaitons que vous contribuiez à façonner l'avenir de Dead by Daylight.
Rejoignez l'équipe derrière le jeu d'horreur emblématique Dead by Daylight et façonnez l'avenir de ses animations à couper le souffle
En tant que Chef·fe Technique Animation Senior·e , vous piloterez le processus de production des animations, en étroite collaboration avec le directeur artistique, le responsable de l'animation, les animateurs·trices et les autres directeurs·trices de projet pour donner vie au style visuel envoûtant du jeu. Votre expertise guidera les décisions techniques et créatives, garantissant que les animations répondent aux normes de qualité élevées qui définissent Dead by Daylight. Grâce à une compréhension approfondie des principes de l'animation et à des connaissances techniques de pointe, vous optimiserez les flux de travail, inspirerez l'innovation et dirigerez l'équipe pour offrir des expériences de jeu inoubliables.
Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif
Chez Behaviour Interactif, on croit en l'équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.
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