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FX Houdini Artist
2 weeks ago
RESPONSIBILITIES:
· Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
· Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
· Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
· Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
· Maintain consistency with established art styles while adapting to the creative needs of individual projects
· Participate in reviews and critiques, providing solutions to enhance quality and efficiency
· Research and collect reference material to guide look development
·Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS:
· 4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials
· Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
· Strong understanding of simulation techniques, procedural workflows, and FX optimization
· Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
· Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
· Ability to adapt to various art styles and quickly learn new tools and pipelines
· Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS:
· Python and HOM scripting; VEX experience a plus
· Procedural shader creation and USD-based FX workflows
· FX concept art skills for pitches and look development
· Compositing experience in Nuke