Animator

3 days ago


Montréal, Canada SEGA European Head Office Full time

**ANIMATOR**:
**Department**: Animation

**Studio**: SEARCHLIGHT - Third Party Studio

**Country**: Canada, Montreal

**Hybrid Working**

We’re pleased to be promoting an exciting opportunity for an experienced Animator to join an award winning independent third-party studio based in Montreal (Quebec), Canada. The successful applicant will be joining a dynamic passionate and diverse team working on an exciting and innovative new project.

The studio specialize in building their own IPs, targeted at consoles and PCs. Driven by a passion for our craft and a strong foundation of design methodology, they focus on fostering innovation and delivering awesome experiences to their players.

The studio position themselves as a meaningful and positive influence on the field they love, through the games made, but also through the way they make these games. Developing a video game can be an amazing experience, and as such, they strive to foster a positive and stimulating environment where everyone has an opportunity to grow in their craft. The studio value autonomy, initiative and ownership; believe in collaboration and think everyone in the team should have a voice in shaping the games they deliver.

The studio offers competitive salary, as well as great conditions: insurance, attention to work-life balance, very generous vacations package, and much more.

**Responsibilities**:

- Responsible for animations for gameplay and for scripted events
- Responsible for rigging and skinning characters
- Responsible for importing and integrating animations into UE4
- Responsible for the technical requirements of animation
- Work closely with engineers for the technical implementation of animation
- Work closely with designers to understand and comply with functional and gameplay requirements of animation
- Work closely with the art team to insure animation style is consistent with the art direction
- Help the project manager to estimate working time and plan tasks, and follow up with other team members involved in specific features to ensure a quality and timely delivery.

**Essential Skills & Experience**:

- At least 5 years experience as an Animator in games or 2 games shipped
- Autodesk Maya
- Autonomous and flexible
- Good communication skills
- Good collaboration skills
- Capable of receiving and collecting feedback, improving and iterating on animations
- Strong sense of animation aesthetics
- Experience in UE4, including Blueprint, Montage, AnimBP, etc.
- Technical animation skills, including rigging, gameplay animation integration, etc.

Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.


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