Artist, Fx
1 week ago
FX Artist
Ghost VFX
**Responsibilities**:
- Responsible for creating photorealistic “FX,” (usually some natural phenomena such as Simulating realistic smoke, fire, rigid-body destruction, and water, as well as other particle-based effects tasks), using Houdini and any company proprietary technology or third-party technology
- You’ll have a good understanding of how to manage large data sets and complex renders as well as a familiarity with the latest techniques and technologies, and have a deep understanding of one or more specialties
- Working within a 3ds Max pipeline using Vray, FumeFX, Thinking Particles, Pflow, Phoenix Houdini, and the Thinkbox suite of tools
- Work efficiently as part of a team, or independently, to complete assigned shots
- Work within the pipeline and publish tools and scripts as prescribed
Principal Duties:
- Follow the creative direction of the production communicated by your supervisors, Head of CG
- Manage software and tools development
- Create systems that minimize render times
- Use tools and software developed in-house, proprietary tools, or off-the-shelf software, render photo-realistic FX for film
- Manage disc space to fit within quota
**Required Skills**:
- Good artistic skills
- Ability to communicate creative and technical thoughts and ideas
- Having a strong understanding of physical dynamics and natural phenomena
- Experience in managing large tool or software design and build development cycles
- Demonstrable ability to communicate creative and technical thoughts and ideas
- Ability to give and take directions and adapt to changes
- Excellence at improvising and problem-solving
- Exceptional organization skills balancing multiple shows and tasks
- Be adept at balancing creative requests with the resources available
- Be adept at balancing the creation of final renders for shots with building/maintaining systems for creating shots and effects
- Reliable, with good timekeeping and the ability to meet deadlines
- Solid experience using Nuke and knowledge of any and/or all of the following: rigid body and particle dynamics; volume modeling and rendering; procedural geometry generation; fluid dynamics
- Strong understanding of physical dynamics and natural phenomena, experience with one or more other professional software packages
Preferred Skills:
- Prior company experience.
- Exceptional communication skills in dealing with both technical and artistic groups.
- Houdini Lighting/Look Dev experience
- Tool building and scripting knowledge
- Knowledge of Nuke and Katana
- Some scripting skills: Python, hscript, vex, bash
- Linux experience
- Computer science degree or some other advanced training
- Ability to assist in planning long term software development to best utilize company resources and the type of work we typically do
Qualifications:
- Minimum 3-5+ years’ experience of combined feature and/or TV production experience
- Expert knowledge of Houdini
- Experience working in complex pipelines
- Experience troubleshooting pipeline issues
**Education**:
- High School education or equivalent required
- BA/BS in applicable field preferred
Ghost VFX Vancouver Ltd. is an equal opportunity employer, following BC Employment Standards and BC Human Rights Code, creating a welcoming, diverse and inclusive environment.
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