3D Generalist
5 days ago
**Responsibilities**
- Create high poly 3D visualizations
- Create 3D game ready assets including characters, objects and environments
- Determine and communicate production scope of required assets.
- Work with project managers and leads to prioritize tasks.
- Additional responsibilities may be assigned as needed.
**Requirements**:
- In depth knowledge of Maya, 3D Studio Max or Blender
- Demonstrate knowledge of game ready topology and modern asset production workflows.
- Knowledge of other modelling and texturing software such as Zbrush, Substance Painter and Photoshop.
- Communicate blockers, progress, and asset scope effectively in a remote setting.
- Work, collaborate and communicate through the project management software including Slack, Trello and Discord
- The ability to take initiative and work independently.
- Minimum 2 years of experience in related 3D roles and/or strong portfolio demonstrating required knowledge.
**Bonus Skills**:
- Team leadership
- Visual Conceptualization skills
- Animation skills or familiarity with animation techniques.
- Experience with game engines such as Unity3D or Unreal Engine.
- Experience working within game engines to integrate assets and work with modular kits and lighting to quickly block out environments.
- Develop new shaders and effects for 3D assets where required.
- Create and test custom and unique Rigs for Characters and Dynamic Objects keeping re-usability in mind
- Experience designing or creating sci fi based assets.
- Graphic design experience
- Illustration experience
- Active interest in gaming, RPG or D&D
- Interest or experience with Blockchain and NFTS
- Experience with, and creating for, mixed reality
- Some scripting experience. (C#, Python, Mel)
**Salary**: $45,000.00-$70,000.00 per year
Schedule:
- Monday to Friday
- Weekend availability
Ability to commute/relocate:
- Toronto, ON: reliably commute or plan to relocate before starting work (required)
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