Development Tester
1 week ago
**Company Description**
At Ubisoft Montreal, a leader in the video game industry located in the vibrant Mile-End district since 1997, we offer a work environment unique in the industry, allowing you to create and enrich games that are part of iconic AAA franchises of international renown.
When you join Ubisoft Montreal, you enter a community of exceptional developers bound by their need to innovate, be creative, and work with cutting-edge technologies. You'll discover a world where employees enjoy constant career advancement, a welcoming learning environment and competitive compensation packages.
Most of all, at Ubi Montreal, you'll be working on a number of large-scale, high-quality titles - Assassin's Creed, Far Cry, Rainbow Six, Watch_Dogs, For Honor and... well, we can't share all our secrets with you... - and you'll be working with some of the greatest talent in the industry.
As a Tech/Online Development Tester at Ubisoft MTL, you will be responsible for testing features before their integration and will be responsible for the ensuring the quality of our online/backend features throughout production, and post-delivery monitoring. Through interaction with all members of your team, including other testers, developers, directors, you will help to identify problems and help find possible solutions to resolve them.
**Responsibilities**:
The main and routine tasks of this position are to:
- Develop and complete test plans based on game features and design documents as drawn up by the development team, to pinpoint the bugs and methodically verify all of the aspects of the game pertaining to their work cell.
- Conduct tests on a variety of technical features including deployment of game servers, observability and live operated content.
- Validate the condition of our related features in Anvil editor and main builds.
- Carry out regular and specific checks of the tasks assigned to their production cell.
- Produce and maintain documentation on processes or functionalities concerning your team.
- Use the development team’s tools to identify bugs using the Jira database, and follow-up with other members of the development teams to facilitate their resolution;
- Work with other development testers to stay up to date, fix features, suggest solutions to failures, share knowledge, etc.
- Track feature bugs found by internal and external teams, and follow up with developers to ensure their correction in real time (sort, prioritize and assign to the right developers).
- Be the point of contact for the teams responsible for feature testing;
- Collaborate with your team lead and fellow developers to understand the overall game vision and design documentation.
- Carry out all other related tasks.
**Qualifications** What you bring**
- One to two years of experience in quality control/quality assurance in the video game industry. Other relevant experience in the industry, or in a related field an asset.
- A college degree (DEC) in Computer Science or other equivalent education OR industry-related specialized diploma, game tester training or equivalent is an asset.
- Good knowledge of quality assurance methodologies, tools and processes
- Knowledge of bug tracking software (e.g. Jira) and test management tools (e.g. TestRail and Xray)
- Experience testing in editor (e.g. Unity, Unreal Engine, Anvil)
- A good understanding of the development process and a passion for video games
- Proactiveness, autonomy and resourcefulness
- Ability to manage priorities
- Ability to work despite interruptions and changes
- Good interpersonal and communication skills
**Additional Information** What to send us**
- Your CV highlighting your education, experience, skills and a portfolio of your achievements.
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