Visual Effects Artist
2 weeks ago
**VFX Artist - FIFA**
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including _Madden NFL_ football, _FIFA _soccer, _NHL®_ hockey, and _EA SPORTS UFC_.
The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we craft amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.
As a VFX Artist you will work with other Artists, Art Directors and Producers, to create visual effects that immerse players in the experience. You understand motion, physics, color theory, and animation and use all of those to create compelling effects that wow the player.
With an interest in creating content for our current and next-generation Sports titles, you will:
**Responsibilities**
- Conceptualize and create industry-leading FX for our games.
- Work with Design to understand requirements and create FX for gameplay mechanics.
- Create behavior-driven FX for characters.
- Create atmospheric FX and direct proper placement of assets to enhance living worlds.
- Simulate physical phenomenon through a variety animation and simulation techniques.
- Inject personality and humor into visual effects through stylization.
- Partner with Rendering and Tools teams to determine requirements for FX tools.
- Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
- Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.
**Qualifications**
- 3+ years' experience as a Real-Time FX artist on shipped titles.
- Proficient in using Maya, Photoshop, Houdini, or equivalents.
- Experience with performance requirements and restrictions on console hardware.
- Experience creating and editing shaders for FX.
- Experience creating and modifying existing modeling assets for in-game FX use.
- Experience with scripting languages and shader authoring (HLSL).
**Portfolio Requirements**
- Examples of effects that were created/owned from start to finish.
- Examples of effects that demonstrate an understanding of physics, color theory, composition, and animation principles.
Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.
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