Principal Technical Artist
6 days ago
Principal Technical Artist
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
Creative and Development (C&D) powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA Studios Technology Group (STG) is one of several teams within C&D.
The Tools and Technology Team within STG is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality. We partner with a global group of extraordinary creatives, fueled by imagination and a unified passion for creating amazing content and experiences.
**The Challenge Ahead**:
As a Principal Technical Artist on the team, you will help lead the effort to deliver next-generation tools for character art, animation, and cinematics content production. The Tools and Technology team partners with several groups spanning all aspects of asset creation including character development, world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. As a developer on the team, your job will be to create and implement solutions that help our partner teams be more efficient, with an eye towards common, scalable solutions that work across all groups and titles.
**Day-to-Day, you will...**:
- Solve complex, systematic problems in the domain of tools, pipeline and workflow development
- Work with game team customers to develop and deliver user-friendly tools, efficient pipelines, and optimal workflows that aid in the development and iteration of game content.
- Use creative and pioneering work to grow EA's technologies.
- Research new algorithms and techniques that can be used to solve problems in the content creation space
- Promote code quality through unit-testing, code-review, and automation.
**You are / You have**:
- 12+ years of experience in software development
- Expertise in Unreal Engine
- Experience developing solutions in Python, C#, or C++
- Experience working with UX designers and customers to build production-ready tools.
- Bachelor's degree in computer science or related field, or equivalent training and hands-on experience.
**Bonus**:
- Experience working with game or VFX artists.
- Experience with Service Development or Cloud architecture.
- Experience improving workflows to enhance team productivity.
- Experience in processing 3D graphics models or animation
**About Electronic Arts**
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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