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Lead Groom Artist
2 weeks ago
**Position Summary**:
ILM’s Groom Artist Team sits alongside our Digital Model Shop and Creature Teams. Creating hair, fur and/or feather grooms for characters and creatures as part of the Creature / Character pipeline for high-end VFX projects. The Groom Lead is responsible for the creation of outstanding character and creature grooms. They have experience in leading/mentoring teams, and understanding in all aspects of Groom work in a production pipeline.
**What You’ll Do**:
- Creation of fur/feather/hair grooms for characters, creatures and props using a mix of off the shelf and ILM proprietary tools
- Look after other artists when needed to make sure they are meeting all requirements of the show
- Collaborate with Creature TD’s to determine requirements and solutions for dynamics
- Work closely with additional departments in the Creature workflow including Modeling, Lookdev, Textures and Production for all technical, aesthetic and schedule needs
- Participate as a team member in achieving various aesthetic solutions; provides feedback to other members of the production team by attending dailies on a regular basis
- Train and mentor new artists as well as provide technical assistance to the show supervisors before and during the production
- Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
**What We’re Looking For**:
- 5+ years of proven experience within a high-end VFX facility
- Experience leading and mentoring other artists.
- Demo reel and portfolio illustrating knowledge and experience in high end VFX
- Familiarity with film production; computer graphics
- Attention to detail
- Proven Groom skills within a high-end VFX production environment
- Ability to learn quickly and assimilate new information
- Good interpersonal skills
- Expert in Houdini
- Nice to have:
- Good organizational skills
- Proficient in Maya, Mari, zbrush, photoshop
- Grooming portfolio with creatures, digidoubles, and feathers
- Ability to liaise with various parts of the Computer Graphics pipeline
- Ability to navigate complex Computer Graphics pipelines
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