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Development Director
2 weeks ago
**Company Description**
People Can Fly is one of the leading independent AAA games development studios. Our international team consists of hundreds of talented individuals who work from offices in Poland, the UK, Ireland, the US, and Canada, as well as from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini, a project being developed with Square Enix; Gears of War: E-Day developed in collaboration with Microsoft Corporation; Project Echo for Krafton; Bifrost & Lost Rift are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new, unique experience to players worldwide.
We aim to build incredible products and services that support, through deep collaboration, delivery of our portfolio of games. In this role, you’ll be leading both Production for one of our titles at PCF, either a project with an external partner or an internally developed IP. Both roles have the same core requirements, with the external project requiring experience in work for hire and managing the expectations of our clients as well as leading development across all discipline groups.
**Responsibilities**:
- Own the end-to-end delivery of a game title—whether in an internal development or work-for-hire model—overseeing all phases of development with a strong focus on quality. Partner closely with stakeholders, producers, and team leads to align on goals and execution.
- Manage stakeholder relationships, both internal and external, ensuring clear communication of expectations and directing the team to consistently meet or exceed those expectations.
- Build, develop, and maintain key business relationships critical to the project’s success, fostering trust and long-term collaboration.
- Create and manage detailed project plans, including schedules, milestones, resourcing, goals, risks, issues, and dependencies. Proactively define mitigation and contingency strategies to minimize risk to timeline, scope, and budget.
- Drive recruitment, resource planning, and vendor management to ensure the project is properly staffed and supported throughout its lifecycle.
- Track and communicate project progress regularly, adapting plans as needed to accommodate scope changes while maintaining alignment with overall project objectives.
- Lead the team in evaluating tradeoffs and prioritization, balancing business goals with technical constraints. Present data-driven options and collaborate with cross-functional leadership to drive decisions that optimize for quality, time, and cost.
- Provide cross-disciplinary leadership, cultivating a strong, collaborative working relationship across all departments and ensuring a shared commitment to project goals.
- Coach, mentor, and grow production staff, supporting their professional development and building a strong talent pipeline and succession plan.
- Lead a team of Directors and Producers dedicated to the successful delivery of the project, ensuring alignment at all levels of leadership.
- Deliver high-level reporting to executives and stakeholders, providing visibility into project status, risks, mitigation strategies, and overall schedule health.Notre objectif est de construire des produits et des services incroyables qui soutiennent, par le biais d'une collaboration approfondie, la livraison de notre portefeuille de jeux. Dans ce rôle, vous dirigerez les deux productions pour l'un de nos titres à PCF, qu'il s'agisse d'un projet avec un partenaire externe ou d'une propriété intellectuelle développée en interne. Les deux rôles ont les mêmes exigences de base, le projet externe nécessitant une expérience en matière de travail à façon et de gestion des attentes de nos clients, ainsi que la direction du développement dans tous les groupes de disciplines.
**Responsabilités**:
- Prendre en charge la livraison d'un jeu de bout en bout, que ce soit dans le cadre d'un développement interne ou d'un modèle de travail à façon, en supervisant toutes les phases du développement et en mettant l'accent sur la qualité. Travailler en étroite collaboration avec les partenaires, les producteurs et les chefs d'équipe afin de