UI Artist
2 weeks ago
Rovio has opened a Montreal studio, with the goal to reinvent the way people play games. We are building a hands-on team of artists, technologists, designers and innovators inside a culture of trust, passion, and innovation and aspire towards radical transparency and candor, empowering leadership and true work/life balance. We are committed to the continual improvement of our projects, tools, communication, and ourselves, while keeping the atmosphere friendly, inclusive, respectful and supportive. We make sure that we learn both from our mistakes and our success as we grow in number and in experience. And, of course, we plan to Change The World for the better with groundbreaking games we will build.
**Summary of your role**:
At Rovio, we believe that great games are made by people who are passionate about actually making them As a
**UI Artist, **you will participate in brainstorming sessions and translate ideas into great UI concepts and mock-up. We are looking for a real team player, a person who would work closely with technical and creative people.
Rovio a ouvert un studio à Montréal, dans le but de réinventer la façon dont les personnes jouent aux jeux. Nous montons une équipe d'artistes, programmeurs, designers et d'innovateurs voulant mettre les mains à la pâte et créer des expériences uniques. Notre culture repose sur la confiance, la passion, l'innovation. Nous aspirons à une transparence et honnêteté, renforçant le leadership et un véritable équilibre entre vie professionnelle et vie privée.
Nous sommes déterminés à améliorer continuellement nos projets, nos outils, notre communication et nous-mêmes, tout en gardant une atmosphère conviviale, inclusive, respectueuse et solidaire. Nous nous assurons que nous apprenons à la fois de nos erreurs et de notre succès à mesure que nous grandissons en nombre et en expérience.
Et, bien sûr, notre objectif est de changer le monde pour le mieux avec le jeu révolutionnaire que nous allons construire.
**Un avant-goût de ton rôle**:
Chez Rovio, nous pensons que les grands jeux sont créés par des gens passionnés par le processus créatif En tant qu'
**Artiste UI**, tu participeras à des sessions de brainstorming et tu traduiras des idées originales en concepts et maquettes d'interface utilisateur.
Nous recherchons un vrai joueur d'équipe, une personne qui travaillera en étroite collaboration avec des personnes techniques et créatives.
**What you will do | Ce que vous ferez**:
- Create high quality user interfaces following the overall artistic direction of the project as well as technical specifications.
- Design optimized assets that can be reused on different platforms (PC, consoles).
- Iterate in collaboration with other departments.
- Help the Art Director define the visual style of the game's user interface.
- Solve integration problems related to outsourced assets.
- Provide constructive feedback that will help improve the project.
- Organize and prioritize tasks to meet deadlines.
- Créer des interfaces utilisateur de haute qualité respectant la direction artistique globale du projet ainsi que les spécifications techniques.
- Concevoir des assets optimisés pour qu'ils puissent être réutilisés sur les différentes plateformes (PC, consoles).
- Itérer en collaboration avec les autres départements.
- Aider le Directeur Artistique à définir le style visuel de l'interface utilisateur du jeu.
- Résoudre les problèmes d'intégration d'assets externalisés.
- Contribuer à l'amélioration du projet avec des commentaires constructifs.
- Organiser et hiérarchiser les tâches pour respecter les délais de livraison.
**You’ll need these skills | Tu auras besoin de ces compétences**:
- Multidisciplinary profile (2D, 3D, animation / motion design)
- Experience with User Interface animationsKnowledge of VFX, shaders and other visual effects in UI.
- Ability to think outside the box and a talent to find innovative solutions
- Portfolio demonstrating strong graphic design skills including iconography, typography, composition, and color theory.
- Demonstrate an understanding of the branding, design, functionality and technical requirements of the game
- A wide range of user interface styles that show flexibility (from stylized to realism)
- Experience with a game engine (Unreal Engine or Unity)
- Experience with mobile platforms, PCs and consoles
- Have a problem-solving mindset and use a rigorous work methodology
- Have a passion for games and interactive media.
- Profil multidisciplinaire (2D, 3D, animation / motion design)
- Expérience avec les animations de l'Interface Utilisateur
- Connaissances en VFX, shaders et d'autres effets visuels dans l'interface utilisateur
- Capacité à sortir des sentiers battus et un talent pour trouver des solutions innovantes
- Portfolio démontrant de solides compétences en conception graphique, notamment l'iconographie, la typographie, la composition et la théorie
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