Material Artist
1 week ago
Company Description
DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has worked with industry leading publishers: _Square Enix_, _Microsoft_, _Bandai Namco Entertainment_, _Focus Entertainment_, and _Capcom_. DON’T NOD creates and publishes its own IPs developed in-house, as well as using its knowledge and experience to collaborate with third-party developers whose editorial visions parallel the company’s own.
**Job Description**:
**_
Why join us?_**
- You're interested in participating in the creation of a Substance team within DON’T NOD whose objective will be to improve the efficiency of our production chain and the graphic quality of our games;
- You want to join a diverse and committed team, both in its culture and in the content of the games it creates;
- You're looking for an opportunity to work directly with all production teams in Montreal and Paris;
- You'd like to put your artistic skills at the service of an original and sensitive experience based on its characters.
**_ What you'll be doing?_**
As part of the development of one of our projects, DON’T NOD is looking for a Material Artist to strengthen the Substance team present in Montreal and Paris.
Under the Lead Material Artist, your role will be to create the materials for all of our games through Substance suite.
Your mission will be to:
- work closely with the Lead Material Artist and Art Leads of each project;
- create and maintain libraries of high-quality PBR materials;
- ensure that materials respect the artistic style and technical specificities of each project;
- be responsible for quality control of textures between projects;
- understand and assist in the development and implementation of textures production pipelines;
- find creative solutions to production challenges related to the creation of materials;
- participate in the research and development of new technologies;
- document and share knowledge about best practices.
**Qualifications**:
**_
The must-have skills we're looking for_**
- At least 1 year of experience as a Texture Artist / Material Artist having used Substance Designer and Substance Painter on a daily basis;
- A strong understanding of creating realistic textures under Substance Designer, Painter and Zbrush;
- A solid understanding of artistic fundamentals and a strong attention to detail and form;
- A mastery of PBR artistic pipelines and real-time constraints;
- Skills in UVs unfolding and baking high-resolution models;
- Excellent oral and written communication skills (English and French);
- Ability to collaborate iteratively and constructively as a team;
- Ability to be proactive and autonomous;
- Creative, curious and versatile, you like to vary between several texture styles (stylized, realistic, etc.)
**_ What would set you apart?_**
- A mastery of Zbrush and good sculpting skills;
- Experience with Unreal 4 or 5;
- Mastery of 3DS max, Maya or Blender;
- Proficiency in Photoshop.
Additional Information
We build close-knit teams to encourage a fulfilling work environment for all our employees.
Our teams enjoy a range of benefits, including flexibility, a generous vacation bank, time off, training and career development support, and a personalized Lifestyle spending account.
Additional perks include:
- The possibility of working anywhere in Quebec;
- Insurance and virtual healthcare coverage as of Day 1;
- Partial refund of transport fees;
- Access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter;
- Referral bonus that goes the extra mile;
- RRSPs with the employer's contribution.
-
Material Artist
4 days ago
Montréal, Canada People Can Fly Full time**Company Description** People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles...
-
Artiste de Concept
2 days ago
Montréal, Canada L'Atelier Animation Full timeEnglish version will follow **Description de l’entreprise**: Établie en plein épicentre du Mile-End, à Montréal, depuis 2012, l'Atelier Animation est un studio d'animation 3D spécialisé dans les longs-métrages ainsi que les séries d'animation. Comptant maintenant cinq longs-métrages ainsi que plusieurs séries télévisées à son actif,...
-
Vfx Artist
2 days ago
Montréal, Canada SEGA European Head Office Full time**VFX ARTIST**: **Department**: Art **Studio**: SEARCHLIGHT - Third Party Studio **Country**: Canada, Montreal **Hybrid Working** We’re pleased to be promoting an exciting opportunity for an experienced VFX Artist to join an award winning independent third-party studio based in Montreal (Quebec), Canada. The successful applicant will be joining a...
-
Vfx Artist
6 days ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: LEAD VFX ARTIST THE TEAM In the captivating world of video games, where the imagination knows no bounds, there's an artistic field that transcends the boundaries of reality: visual effects (VFX). Are you ready to join a team of talented creators, where you can bring to life fantastic worlds and incredible visual experiences that will amaze...
-
Artiste Vfx
4 days ago
Montréal, Canada Eidos Montréal Full time// ENGLISH VERSION WILL FOLLOW // **ARTISTE VFX** **Relève de : Artiste VFX en Chef** **Permanent - Temps-Plein** **L’équipe** Dans le monde captivant des jeux vidéo où l'imagination n'a pas de limite, il existe un domaine artistique qui transcende les frontières de la réalité : les effets visuels (VFX). Es-tu prêt.e à rejoindre une équipe...
-
Concept Artist
1 week ago
Montréal, Canada Greensky Games Full time**About us** We are professional, agile, innovative and our goal is to Greensky Games build the kind of VR games we believe will define the platform: intense, physical, flow-state inducing.. **Greensky Games is looking for a Concept Artist to join our team!** Are you a master of world-building, a leader in your field, and ready for the ultimate creative...
-
Texture Artist
4 days ago
Montréal, Canada KRAFTON Montreal Studio Full timeEnglish will follow below. **À propos de Krafton Montréal**: Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval avec un gameplay narratif et stratégique. Nous croyons qu'il est important de s'amuser...
-
Technical Artist
4 days ago
Montréal, Canada Ironbelly Studios Full timeCompany Description We are Ironbelly Studios, a Canadian gaming studio expanding worldwide. We are currently looking for a remote Unreal Engine Engineer to help us deliver world-class quality games & apps. We have been in the gaming industry for more than 13 years. We work with the world's greatest teams through ongoing iteration driven by data and...
-
Modeling Artist
2 weeks ago
Montréal, Canada Rodeo FX Full timeCompany Description As a company founded and run by an artist, it's our mission to provide talented artists with the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment. **Job Description**: The Modeling Artist creates various 3D models such as organic or mechanical, ensuring to meet the high quality...
-
Artiste 3D
1 week ago
Montréal, Canada Triotech Amusement Inc Full timeNous amenons le fun à un autre niveau et nos équipes repoussent constamment les limites. Nous cherchons des joueurs talentueux pour compléter nos équipes. Nous faisons les choses à notre manière, et nous n'avons pas l'intention de nous arrêter là. Êtes-vous prêt? En collaboration avec l'équipe d'artistes et le directeur de la création,...