Rigging Artist
2 weeks ago
**Rigging Artist**
Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Stargirl, Legends of Tomorrow, Space Force and Haunting of Bly Manor.
We are seeking a **Rigging Artist** for our Vancouver studio. This position will work on a variety of projects and assets within the Rigging Department. The Rigging Artist reports to the Rigging Supervisor.
**Responsibilities**
- Create new rigs and rig components.
- Create of realistic FK/IK rigs for a variety of humanoids, creature, and mechanical models.
- Work with modeling and animation departments to ensure rigs meet requirements.
- Perform rig fixes and troubleshooting during production as requested by Rigging, CG or VFX Supervisors.
- Modify and extend existing Python based studio rigging toolset.
- Develop Python based scripts for asset specific rigging needs when necessary.
**Qualifications**:
- Min 3 yrs experience as a Rigger within live action VFX or animation studio in TV and/or film.
- Experience with weighting and skinning must be demonstrated.
- Ability to rig a variety of characters / objects in a realistic (non-cartoon manner).
- Solid understanding of Character set-up and rigging tools in Maya.
- Facial rigging for humans and creatures
- Production experience with Deformers, Constraints, Hierarchies, Utility Nodes, Expressions, Hair & Cloth, Maya python commands.
- Core knowledge of anatomy and kinematics to create rigs that match the objectives of the final product.
- Experience in Python in Maya.
- Must have some experience with scripting (Python, Mel).
- Knowledge of Api, PyQt, GitHub, Pyside, Shotgun a plus.
- Must be organized with a strong attention to detail and ability to work independently.
- Excellent communication skills in English; both written and verbal.
- Ability to work collaboratively with a variety teams.
- Positive attitude and ability to easily adapt to changes in production needs.
- Mentor and assist other artists.
- Must showcase an up-to-date demo reel demonstrating rigging abilities.
**Would be nice to have**:
- Knowledge and experience with mechanical systems
- Motion capture and crowd rigging experience
- Rig creation for VFX and realtime game engine environments
- Maya Live Link and Unreal dev kit experience
**Additional information**
- Zoic does not cover relocation costs.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
**Job Types**: Full-time, Fixed term contract
Schedule:
- 8 hour shift
Supplemental pay types:
- Overtime pay
COVID-19 considerations:
Working from Home
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