Senior Digimatte Artist II
6 days ago
Job Description: Blizzard award-winning Cinematics Department has a new opening for a Senior Digimatte Artist II. As a Digimatte Artist on the team, youre responsible for crafting fully rendered environment driven shots across all our various IPs and visual styles. This work ranges from creating fully rendered one-off 3D shots to landscapes, set extensions, projection painting and sky domes. Your wheelhouse should be that of a well-rounded generalist skillset, with an emphasis in traditional and digital art fundamentals, specifically in image composition, perspective, lighting, texturing, and color theory.This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each persons circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.This is a 12-Month temporary position.What You Bring to the Table:Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:Create, extend, project, and/or improve environment shots using a combination of 2.5D and 3D Digimatte skills, workflows, and methodologies.Possess a critical eye for the development of 3D assets involving Look Dev (modeling, sculpting, texturing, baking LODs, and lighting), to execute the finishing of final rendered shots of various artistic styles.Skilled at integrating and compositing 2D photo references and 3D rendered elements together to achieve finished photo-real rendered frames.Collaborate with team members in the execution of an element of, or an entire finaled shot.Robust understanding of cameras, lenses and how they affect your shot composition.Comfortable managing complex scenes and optimizing them for maximum render efficiencies.Minimum RequirementsExperience10+ years experience working within AAA game cinematics and/or the VFX/Animation IndustryExperience with Houdini, 3ds Max & Nuke in a professional environment (Game Studio, VFX/Animation Studio)Experience with Maya, VRay, Redshift, Zbrush, Mudbox, Speed Tree, GrowFX, Forest Pack, World Machine, Gaea, Photoshop, Substance and Quixel StudioKnowledge & SkillsAbility to work independently from providedshot conceptBe able to effectively communicate about the work you are producingEffectively communicate with artists, supervisors, and production to highlight any concerns while offering solutions to achieve our collective vision and goalsExtra PointsExperience leading projects, representing the team in dailies, and working with creative leadership teams across multiple IPs to help execute the show vision within scope and budgetFamiliarity with the Blizzard IPs and associated lorePassion for painting, sculpting, photography, and filmmakingYour PlatformBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industrys most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.Our WorldActivision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in countries, making us the largest gaming network on the planetOur ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for Every World - weve got our employees coveredThe videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered Subject to eligibility requirements, the Company offers comprehensive benefits including:Extended health plan, including medical, dental, vision, life and AD&D insurance, for employees and their dependents, as well as disability insurance;RRSP with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
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Senior Digimatte Artist II Cinematics
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Vancouver, Canada Blizzard Entertainment Full timeA leading gaming company seeks a Senior Digimatte Artist II to craft fully rendered shots and lead cinematic projects. The role involves collaboration and mastery of various artistic styles while optimizing workflows across AAA game cinematics. Candidates should possess 10+ years in the industry, expertise with tools like Houdini and 3ds Max, and the ability...
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